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NPC Generator

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Lvl.
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Ability Scores
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Advanced [show]


Baern Torevir, Male Dwarf [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is armored in gleaming platemail with gilded edges. A flowing pastel cape and mantle trimmed with soft green waves gently in the breeze. His chestnut hair is knotted and matted. His half smiles and brown eyes are beguiling and draw you in.

Personality: He loves telling others what to do and how they should feel about things. He is a font of random trivia from the lore and stories he has discovered

History: He was born in the north. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He moves from town to town, unable to find a place to settle.

Motivation: He is greedy.

Ideals: Opinionated, Logical. Bonds: Rich, Attractive, Immigrant. Occupation: Server

Voice: Timid voice

Attributes [hide]

Baern Torevir, Male Dwarf Warrior 2
Medium (4'5") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 21 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 17 (+3)13 (+1) 11 (+0)12 (+1)
Skills Athletics +6, Persuasion +3
Senses Passive Perception 10
Languages Common, Dwarven, Abyssal
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +3

Possessions: 100 pp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Purban Greenbottle, Male Halfling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He prefers to wear flannel. His blonde hair is cut jaggedly and amateurishly. He wears a mask on his face.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He takes great joy in being the best Armorer in town.

History: He was born on a small isolated farm. A gifted student he started as a Fortune-teller, but he got bored and became a Armorer. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Sabotage a competitor; and meet up once more with his childhood friend

Flaws: Ugly, Disease. Bonds: Job, Nature, Adventurer. Occupation: Armorer

Voice: Jittery and nervous

Attributes [hide]

Purban Greenbottle, Male Halfling Ranger 3
Small (3'3") Halfling, Chaotic Neutral (CR 3)
Armor Class 15
Hit Points 25 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 15 (+2)15 (+2) 14 (+2)10 (+0)
Skills Acrobatics +6, Medicine +4
Senses Passive Perception 12
Languages Common, Halfling, Auran, Celestial
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 18000 cp. 1 Simple lock.


Social Check DCs


Spring Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears long strands of topaz and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His fur is greying and his face has many wrinkles. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: He never swears and excessively uses polite adverbs when speaking. He does not trust anyone and sleeps with one eye open.

History: He was born in the south, but his parents moved at a very young age to the west. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Optimist. Flaws: Ugly, Insomniac. Bonds: Rich, Immigrant. Occupation: Layabout

Voice: Creaky witch voice

Attributes [hide]

Spring Shore, Male Tabaxi Fighter 15
Medium (6'10") Tabaxi, Lawful Evil (CR 15)
Armor Class 13
Hit Points 99 (15d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 11 (+0)11 (+0) 15 (+2)15 (+2)
Skills Arcana +5, Deception +7
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 4d8+1, Ranged +8 / 4d8+3, Grapple +3

Possessions: 4000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Randal Withrethin, Male Half-Elf [Permalink]

Personal [hide]

Description: Standing 5'8", this man dresses well, typically a more casual-formal manner. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. His eyes, though not visible through his cowl, are hazel.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He can't help but pocket interesting objects he comes across

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Cursed with lycanthropy at a very young age, Randal has worked very hard to control his curse. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He has comitted a past crime that haunts him to this day; and he feels that his past leaves him morally obligated to help

Ideals: Gifted. Flaws: Antagonistic, Disease. Bonds: Attractive, Criminal record. Occupation: Seamstress

Voice: Nasally tone

Attributes [hide]

Randal Withrethin, Male Half-Elf Warrior 9
Medium (5'8") Half-Elf, Chaotic Evil (CR 9)
Armor Class 9
Hit Points 73 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 13 (+1)10 (+0) 14 (+2)15 (+2)
Skills Intimidation +5, Stealth +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 3d4+1, Ranged +2 / 3d4-1, Grapple +1

Possessions: 1900 gp.


Social Check DCs

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