Peter Dulmage, Male Half-Elf [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears a brown armored body suit, with a simple blue line shooting up and back down. His golden hair, when down, is lengthy. His blue unseeing eyes seem to look past you.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is able to make almost anything out of random pieces of junk.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His martial abilities were realized during a raid on his village. Days after completing his studies, news broke out that his hometown was attacked by brigands. Peter was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.
Motivation: He wants revenge against brigands; and someone believes him a fraud
Ideals: Gifted. Flaws: Disease, Antagonistic. Bonds: Enemies. Occupation: Fortune-teller
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (4'11") Half-Elf, Chaotic Good (CR 5)
Armor Class 11
Hit Points 38 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 14 (+2) | 8 (-1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
Possessions: 100 gp.
Cimer Loyalty, Male Tiefling [Permalink]
Personal [hide]
Description: This man wears bulky grey painted plate armor, and sports empty pouches on his belt. His blue hair is heavily combed to the right. His gold eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He speaks before he thinks and is too direct. He is an amazing painter.
History: Cimer was born into a poor family. Growing up, he dreamt of becoming a Paladin, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Paladin in service of a powerful lord somewhere. He found a children's book about a Tiefling Paladin who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He got away from his former life and has fallen to alcoholism.
Motivation: He wants to meet his childhood hero; and to prove his worth to the world
Ideals: Gifted. Flaws: Addict, Impulsive. Bonds: Poor, Adventurer. Occupation: Hunter
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'9") Tiefling, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 21 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 16 (+3) | 18 (+4) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Infernal, Orc, Halfling, Gnoll
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 150 gp. 1 Masterwork Common Melee.
Brottor Helcral, Male Dwarf [Permalink]
Personal [hide]
Description: This tall, slender man wears suspenders and blue workpants. His shirt is grey, and he wears a heavy blue leather apron most of the time. He wears his golden hair up in a very large beehive style do. He wears large thick round spectacles.
Personality: Brottor is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.
History: Brottor hails from a village terrorized by goblins. Over the years he perfected his riding and shooting skills. He has worked as a Courier like his father before him.
Motivation: Balancing his hectic life and new Courier responsibilities is difficult.
Ideals: Extrovert. Bonds: Enemies, Nature, Job. Occupation: Courier
Voice: American accent
Attributes [hide]
Medium (4'0") Dwarf, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 36 (5d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 16 (+3) | 16 (+3) | 14 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal, Draconic, Halfling
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
Possessions: 3000 sp.
Megged Ashton, Male Half-Orc [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His hair is auburn and very short. He has a dull look in his green eyes.
Personality: Megged is depressed about a lot of things. He tends to be a nihilist. He always tries to repair and not replace. It was this mentality that drove him into the Dilettante business.
History: Born to a Adventurer, his father struggled to pay the bills. Like his father and his sister before him, after school he went straight into learning to become a Dilettante. He now owns his own business.
Motivation: An old rival family wants him found; and he feels kind of lost in life
Ideals: Persistence. Flaws: Depressed. Bonds: Poor, Job, Family. Occupation: Dilettante
Voice: Dutch accent
Attributes [hide]
Medium (6'3") Half-Orc, Lawful Evil (CR 14)
Armor Class 13
Hit Points 76 (14d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 13 (+1) | 8 (-1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +8 / 4d6+3, Ranged +8 / 4d6+3, Grapple +3
Possessions: 5000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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