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NPC Generator

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Advanced [show]


Manfred Andreantti, Male Half-Elf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he dresses like a well dressed Marshal does. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: This man loves dancing and to teach people dancing more than just about anything. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Manfred was born the youngest of three triplets. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. Due to his spouse's obsession with being a Barkeep they were divorced and he won custody of their daughter. He worked as a Marshal, and he later adopted a second daughter.

Motivation: Further expansion of business; and find a way to reverse the transformation of his brother

Ideals: Artistic, Philantrophist. Flaws: Addict. Bonds: Job, Family. Occupation: Marshal

Voice: American accent

Attributes [hide]

Manfred Andreantti, Male Half-Elf Warlock 5
Medium (4'10") Half-Elf, Lawful Good (CR 5)
Armor Class 11
Hit Points 33 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)18 (+4) 9 (-1)14 (+2)
Skills Acrobatics +4, Religion +7
Senses Passive Perception 9
Languages Common, Elven, Sylvan, Dwarven, Druidic, Goblin
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15322200000

Possessions: 400 gp.


Social Check DCs


Adelard Charlton, Male Human [Permalink]

Personal [hide]

Description: He wears a violet coat over a black low-cut shirt, and a deerstalker hat upon his head. He is portly but not overly obese. His silver hair is knotted and matted. He tend to wears goggles to shield his eyes.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born in a small forest village. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He's since become an addict/alcoholic.

Motivation: Human compassion; and he is terrified, and will act out of fear

Flaws: Ugly, Fearful, Addict, Racist. Bonds: Nature. Occupation: Stableman

Voice: Cold and demanding tone

Attributes [hide]

Adelard Charlton, Male Human Druid 1
Medium (6'3") Human, Lawful Good (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 11 (+0)15 (+2) 12 (+1)18 (+4)
Skills Arcana +4, Nature +4
Senses Passive Perception 11
Languages Common, Giant, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 50 gp.


Social Check DCs


Dain Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears clothing that is held on in multiple layers but all of it is in poor condition. His red hair is slicked back into a classic pompadour. He has a dull look in his green eyes.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Sold as a small child to a slaver, Dain was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He went to a religious school and was inspired by the priests there in charitable deeds. He has achieved small success as a Apothecary.

Motivation: He's repulsed by the PC.

Flaws: Ugly, Antagonistic. Bonds: Poor, Mentor, Religious. Occupation: Apothecary

Voice: French accent

Attributes [hide]

Dain Rumnaheim, Male Dwarf Expert 8
Medium (4'5") Dwarf, Lawful Neutral (CR 8)
Armor Class 10
Hit Points 49 (8d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 17 (+3)16 (+3) 12 (+1)11 (+0)
Skills Persuasion +3, Religion +6
Senses Passive Perception 11
Languages Common, Dwarven, Infernal, Auran, Terran
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2

Possessions: 60000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mâku Gracey, Male Half-Orc [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light yellow in addition to tight pants. His golden hair is slicked back into a classic pompadour. His skin is flawless and his green eyes scan people very quickly.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is able to make almost anything out of random pieces of junk.

History: The child of a Detective, who enjoyed hunting, Mâku was taken on many hunting expeditions. As a young adult he joined a group advocating for an improvement in Half-Orc conditions. He then took over the family business and is one of the better Unemployed for hire.

Motivation: He'd like to take his coworkers down a peg; and he uses money and sex appeal to get what he needs

Ideals: Gifted. Flaws: Racist. Bonds: Attractive, Job, Nature, Rich. Occupation: Unemployed

Voice: Jamaican accent

Attributes [hide]

Mâku Gracey, Male Half-Orc Cleric 5
Medium (5'3") Half-Orc, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 40 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)13 (+1) 13 (+1)7 (-2)
Skills History +4, Medicine +4
Senses Passive Perception 11
Languages Common, Orc, Giant
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125321

Possessions: Just what you see.


Social Check DCs

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