Shivering Of Spirit, Male Tabaxi [Permalink]
Personal [hide]
Description: He is constantly adorned with expensive silk clothing, often dyed in bright black and grey, and wears rings and necklaces with large, colorful gems. He carries with him a set of shields on his belt, each one with a jet on the hilt. He keeps his white fur in a pixie cut. He is very pretty but has cold, dead eyes.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He was born in a small desert village. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Impeccable. Flaws: Antagonistic. Bonds: Rich, Attractive, Nature. Occupation: Mercenary
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'10") Tabaxi, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 12 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 13 (+1) | 11 (+0) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Trym Sherwood, Male Human [Permalink]
Personal [hide]
Description: He wears suspenders and grey workpants. His shirt is tan, and he wears a heavy grey leather apron most of the time. His skin is fair and his fingers are delicate and long. His hair is cut close to his head. His eyes are likewise green. His teeth are yellowed and unaligned.
Personality: He has always had a great fascination with Human culture. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Cursed with unlife at a very young age, Trym has worked very hard to control his curse. He has built up a small fortune and can afford his own way.
Motivation: He is greedy.
Flaws: Ugly, Racist, Forgetful, Disease. Bonds: Rich. Occupation: Brewer
Voice: Timid voice
Attributes [hide]
Medium (5'11") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 14 (+2) | 16 (+3) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Celestial, Sylvan, Gnoll
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 sp.
Baern Foamtankard, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a green costume with the symbols of death on his torso. His attire stands in sharp contrast to his shortspear, which is beautifully polished and possesses an ornate carving of a clover on it. His tied-back hair is auburn. He has a tattooed face.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Born in the east his family was never financially stable. His childhood dream was to be a Sellsword, but he was a colossal failure. He bought a shortspear and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Many giants want him driven away; and balancing his hectic life and new doctor responsibilities is difficult
Ideals: Philantrophist. Bonds: Job, Poor, Nature, Enemies. Occupation: Doctor
Voice: Speaks with lips pursed
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Evil (CR 11)
Armor Class 12
Hit Points 133 (11d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 20 (+5) | 11 (+0) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 3d8-1, Ranged +6 / 3d8+2, Grapple +2
Possessions: Freshwater pearl (13 gp). Hematite (13 gp). Smoky quartz (70 gp). Azurite (13 gp). Alexandrite (1100 gp). Brown diamond (7000 gp). Violet garnet (1100 gp). Aquamarine (1100 gp). Star rose quartz (70 gp). 1 Minor magic item. 1 Minor magic item.
Norûk Reed, Male Half-Orc [Permalink]
Personal [hide]
Description: He is lean but muscular and is well dressed, constantly wearing a brown suit, black shirt, and red tie. His golden hair is cut jaggedly and amateurishly. His blue eyes are passionate and lively.
Personality: A deeply religious man he believes everything happens for a reason. He does not trust anyone and sleeps with one eye open.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His parents enrolled him in a Warlock school at a young age so that he could practice his martial talents. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: Wants his loneliness to end; and he wants to get laid
Ideals: Gifted. Flaws: Insomniac. Bonds: Religious, In love, Has a crush. Occupation: Bounty Hunter
Voice: Timid voice
Attributes [hide]
Medium (5'0") Half-Orc, Lawful Evil (CR 10)
Armor Class 13
Hit Points 61 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 16 (+3) | 14 (+2) | 12 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Orc, Aquan
Attacks Melee +8 / 3d6+4, Ranged +7 / 3d6+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 2 |
Possessions: 200 pp. Moonstone (40 gp). Aquamarine (800 gp). Onyx (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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