Zook Reese, Male Gnome [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Gnome, and stands approximately 3'7". He wears a white vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his white boots flare out at the collars, and his gloved hand is found clutching a halberd. He is bald on top and has large white tufts of hair around his ears. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. Further he is a bit of a stoner and is frequently out of it.
History: He was born to a criminal king-pin and mafia family He moved out north to avoid the crime he committed. He has set out to sabotage the competition.
Motivation: He'd like to take his coworkers down a peg; and he possesses a valuable artifact that the thieves guild wishes to steal
Flaws: Ugly, Antagonistic, Addict. Bonds: Criminal record, Job. Occupation: Herbalist
Voice: Low rumbling, strings words together
Attributes [hide]
Small (3'7") Gnome, Neutral Evil (CR 4)
Armor Class 14
Hit Points 46 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 18 (+4) | 13 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Elven
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp.
Gimûb Nibley, Male Half-Orc [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He is dressed in an above average manner. His long chestnut hair reaches down to his waist. His eyes are amber and catlike.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. Gimûb is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: He was born in a small plains village. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Due to his spouse's obsession with being a Guard they were divorced and he won custody of their daughter. He worked as a Beggar, and he later adopted a second daughter.
Motivation: Find a way to reverse the transformation of his brother.
Ideals: Entrepeneur. Flaws: Depressed. Bonds: Attractive, Family, Nature. Occupation: Beggar
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'2") Half-Orc, Neutral Good (CR 4)
Armor Class 11
Hit Points 12 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 9 (-1) | 13 (+1) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Orc, Elven
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 200 gp.
Pikar Jamjar, Male Halfling [Permalink]
Personal [hide]
Description: He prefers to wear white pants and tee shirts. He has a moderate pudge and is not very fit. His silver hair is singed and shortened. His blue eyes dart from person to person.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: He was born a particularly ugly child, much to the horror of his parents. He went to a religious school and was inspired by the priests there in charitable deeds. He has gone from town to town working and never settling down anywhere, but has fallen for a local Locksmith. He hasn't told them the truth, but wants to settle down with them.
Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions
Ideals: Joker. Flaws: Ugly. Bonds: Has a crush, Adventurer, Religious. Occupation: Adventurer
Voice: Indian accent
Attributes [hide]
Small (2'10") Halfling, Lawful Evil (CR 16)
Armor Class 13
Hit Points 55 (16d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 13 (+1) | 17 (+3) | 18 (+4) | 15 (+2) |
Senses Passive Perception 17
Languages Common, Halfling, Elven, Orc, Ignan
Attacks Melee +6 / 4d10+1, Ranged +7 / 4d10+2, Grapple +2
Possessions: 2000 gp. Carved bone or ivory statuette (10 gp). Gold music box (3000 gp). Large well-done wool tapestry (400 gp). Brass mug with jade inlays (400 gp). A roughly beaten golden orb (120 gp). A necklace of small pink pearls (6000 gp). Old masterpiece painting (700 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (10 gp). 1 Medium magic item. 1 Medium magic item.
Tarhun Turnuroth, Male Dragonborn [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears a fancy violet suit. He has silver crest. His gold eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: Tarhun was raised in a hard working conservative environment. Over the years he perfected his riding and shooting skills. He ran away from his former home and has been making his living as a Architect for the past few years.
Motivation: Expand his business.
Flaws: Selfish, Antagonistic. Bonds: Attractive, Mentor, Job, Nature. Occupation: Architect
Voice: High pitched and raspy
Attributes [hide]
Medium (6'6") Dragonborn, True Neutral (CR 14)
Armor Class 11
Hit Points 82 (14d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 13 (+1) | 18 (+4) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Auran, Celestial, Gnome
Attacks Melee +6 / 4d6+1, Ranged +6 / 4d6+1, Grapple +9
Possessions: 100 pp. Jade (80 gp). Aquamarine (1100 gp). Deep green spinel (80 gp). Amber (80 gp). Peridot (20 gp). Citrine (20 gp). Violet garnet (1100 gp). Star rose quartz (20 gp). Jade (80 gp). Onyx (20 gp). Coral (80 gp). Tiger eye turquoise (8 gp). Chrysoberyl (80 gp). Chalcedony (20 gp). Jade (80 gp). Chrysoberyl (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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