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NPC Generator

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Advanced [show]


Fenriz Still, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is wearing a tight black one piece outfit complete with pants, hood, and a cape. He wears a feathered hat to hide his balding. His white eyes dart around the room hyper actively observing anyone and anything.

Personality: Fenriz wants to be seen as a stoic, levelheaded, noble Aristocrat, so he tries to act the part. He does a good job, for the most part... He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Fenriz was born the youngest of three triplets. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: Tiefling compassion; and to clean up the streets

Ideals: Disciplined. Flaws: Racist. Bonds: Family, Nature, Guardian. Occupation: Masseuse

Voice: Spanish accent

Attributes [hide]

Fenriz Still, Male Tiefling Aristocrat 1
Medium (6'10") Tiefling, Lawful Good (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)13 (+1) 14 (+2)11 (+0)
Skills Animal Handling +4, Athletics +3
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +3

Possessions: 20 pp. 3 Thunderstones.


Social Check DCs


Geoffrey Addington, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a green shirt with thin blue vertical stripes and grey pants. His hair is chestnut and curly. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Raised by wardens he was only a novice when drow swooped upon their monastery and killed most of the order. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He now travels the world, in search of power and loot.

Motivation: Meet up once more with his childhood friend.

Ideals: Passionate. Flaws: Insane. Bonds: Adventurer, Religious, Enemies. Occupation: Baker

Voice: Draws out vowels

Attributes [hide]

Geoffrey Addington, Male Human Cleric 8
Medium (5'3") Human, True Neutral (CR 8)
Armor Class 12
Hit Points 51 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 14 (+2)12 (+1) 10 (+0)14 (+2)
Skills Perception +3, Performance +5
Senses Passive Perception 15
Languages Common, Ignan
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 700 gp. Old masterpiece painting (1000 gp). Gold cup set with emeralds (2000 gp). Silver comb with moonstones (700 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Roge High-hill, Male Halfling [Permalink]

Personal [hide]

Description: This man is very fat, and wears a custom-built plate barding that's adorned with tan lining and desert motifs. His hair is long and golden with streaks of brown, and is pulled back with small tan clips. His beard is brown, braided, and well cared for. His face is scarred and worn.

Personality: A deeply religious man he believes everything happens for a reason. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: From birth he was tutored by a cruel and relentless mentor. His mother had invested heavily in several trade routes and wanted him to inherit them. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He feels that his past leaves him morally obligated to help; and he is compelled to act according to his religious beliefs

Flaws: Ugly. Bonds: Religious, Criminal record, Mentor, Rich. Occupation: Gardener

Voice: American accent

Attributes [hide]

Roge High-hill, Male Halfling Bard 4
Small (3'2") Halfling, Chaotic Neutral (CR 4)
Armor Class 14
Hit Points 16 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 12 (+1)15 (+2) 11 (+0)13 (+1)
Skills History +4, Perception +2
Senses Passive Perception 12
Languages Common, Halfling, Undercommon, Abyssal
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Vonbin Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a simple burlap shirt and baggy pants. He conceals his club with his veritable burlap sack of a shirt. His hair is silver and very short. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born at the edge of vast desert. Before the accident, he was one of the most outspoken anti-Dwarven activists. He was mortally wounded, saved by a kind and fast-acting Dwarven doctor. He got away from his former life and has fallen to alcoholism.

Motivation: Wants to have a good time and be beloved; and dwarven compassion

Ideals: Optimist, Gifted. Flaws: Addict, Racist. Bonds: Nature. Occupation: Junk Dealer

Voice: Low range voice

Attributes [hide]

Vonbin Dankil, Male Dwarf Fighter 7
Medium (4'2") Dwarf, Lawful Evil (CR 7)
Armor Class 10
Hit Points 60 (7d10)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 17 (+3)14 (+2) 17 (+3)10 (+0)
Skills History +5, Medicine +6
Senses Passive Perception 13
Languages Common, Dwarven, Terran, Auran
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3

Possessions: 9000 sp. White pearl (80 gp). Black pearl (300 gp). Deep blue spinel (300 gp).


Social Check DCs

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