Bertram Wiseacre, Male Halfling [Permalink]
Personal [hide]
Description: This younger middle-aged man prefers to wear fine silks, though has several suits of combat armor for his hunting needs, and a wedding ring on his left hand. His blonde hair is greasy and uncared for. His eyes are violet and catlike.
Personality: Overbrimming with self-confidence, Bertram isn't afraid of most anything. He has a strong dislike to people who do not believe in Halfling unity. He invites people to come help in his community garden.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now mingles about in high society.
Motivation: He is greedy; and wishes to resurrect an old love
Ideals: Impeccable, Philantrophist. Flaws: Ugly, Disease. Bonds: Rich, In love. Occupation: Detective
Voice: Nasally tone
Attributes [hide]
Small (3'4") Halfling, Neutral Good (CR 3)
Armor Class 11
Hit Points 13 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 15 (+2) | 13 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Aquan
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +2
Possessions: 200 gp.
Adran Staurheim, Male Half-Elf [Permalink]
Personal [hide]
Description: This western man is abnormally tall. He wears tight fitting clothing which further accentuates his frame. His whole body is exceptionally muscular. He wears his hair in dreadlocks. He has gleaming, smiling green eyes.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He also is a firm believer in the manly ideal.
History: Raised by wardens he was only a novice when brigands swooped upon their monastery and killed most of the order. From his teen years he was always beautiful and desirable, so people have always doted on him. He moves from town to town, unable to find a place to settle.
Motivation: His religion dominates his actions; and a deep hatred of brigands
Flaws: Antagonistic, Impulsive. Bonds: Attractive, Immigrant, Religious, Enemies. Occupation: Butcher
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'3") Half-Elf, Chaotic Good (CR 5)
Armor Class 13
Hit Points 13 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 9 (-1) | 9 (-1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
Possessions: 500 gp. Eyepatch with mock eye of sapphire and moonstone (1000 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). A small bag of saffron. (50 gp). 1 Minor magic item. 1 Minor magic item.
Ozyman Shadowquick, Male Halfling [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a grey shirt with thin black vertical stripes and pastel pants. He keeps his long blonde hair kept up in a rat tail. His face is scarred and worn.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: He was raised in a island tribe. Ozyman was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Ozyman decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: A rival would like him out of the picture; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Nature, Criminal record. Occupation: Sellsword
Voice: Rolls R's
Attributes [hide]
Small (2'10") Halfling, True Neutral (CR 1)
Armor Class 13
Hit Points 12 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 14 (+2) | 11 (+0) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 5000 cp.
Cockaby Musgraben, Male Gnome [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He is wearing colorful clothing, dressed as a Marshal. With a patchy brown beard and wild brown hair. His eyes are amber and catlike.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: He served in the navy to pay for his family's outstanding loans. Brilliant and gifted he never wanted to apply himself. He is searching for what he claims is his rightful reward.
Motivation: He would like to get married and retire.
Ideals: Athletic, Persistence, Gifted. Bonds: Has a crush, Adventurer, Military. Occupation: Marshal
Voice: Pronounces difficult words wrong
Attributes [hide]
Small (3'5") Gnome, Chaotic Neutral (CR 4)
Armor Class 14
Hit Points 22 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 15 (+2) | 14 (+2) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Gnome, Celestial, Druidic
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
Possessions: 200 gp. 1 Minor magic item.
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