Orsik Holderhek, Male Dwarf [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He is generally shirtless and showing off his tattooed chest. His white hair is unkempt and raggedy. His eyes are amber.
Personality: He is calm most of the time but flees social interaction. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Orsik was born the youngest of three triplets. The family's rival house kidnapped his sister with the intent that his sister marry their son to gain control of contested properties. He inherited the family business which he has now maintained for 12 years.
Motivation: Find a way to reverse the transformation of his brother.
Flaws: Ugly, Shy. Bonds: Poor, Job, Family. Occupation: Painter
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Evil (CR 7)
Armor Class 10
Hit Points 37 (7d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 10 (+0) | 15 (+2) | 11 (+0) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 4 | 4 |
Possessions: 900 gp.
Two Llamas Of Clay, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears many layers of old clothing at all times. His yellow fur, when down, is lengthy. He has amber eyes.
Personality: He has a massive crush on the younger sibling of the Dyer who has hired him part-time. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Born in the north to a Dyer, Two Llamas learned a great deal about his father's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Dyer. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants a kiss; and balancing his hectic life and new dyer responsibilities is difficult
Ideals: Athletic. Flaws: Ugly, Secretive. Bonds: Poor, Has a crush, Job. Occupation: Dyer
Voice: Spits words with contempt
Attributes [hide]
Medium (6'7") Tabaxi, True Neutral (CR 8)
Armor Class 15
Hit Points 33 (8d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 20 (+5) | 11 (+0) | 17 (+3) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Giant, Sylvan, Aquan
Attacks Melee +4 / 2d10+1, Ranged +8 / 2d10+5, Grapple +6
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Igden Ironhide, Male Gnome [Permalink]
Personal [hide]
Description: He is an average looking southern male in his early mid-life. He is wearing a tight grey one piece outfit complete with pants, hood, and a cape. He wears his chestnut hair down. His face is covered beneath a completely black helmet.
Personality: Always inclined to offer people food he seems plenty friendly. He is obsessed with his god.
History: Igden was born in the south. At a young age he loved to build and create. Igden was born on a far southern mountains where he grew up under the tutelage of his father, an expert Navigator. He left for the south, certain he would find work there.
Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs
Ideals: Philantrophist, Persistence. Bonds: Religious, Immigrant. Occupation: Navigator
Voice: High pitched, excited
Attributes [hide]
Small (3'5") Gnome, Neutral Good (CR 2)
Armor Class 11
Hit Points 23 (2d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 11 (+0) | 15 (+2) | 15 (+2) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Gnome, Terran, Orc
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +6
Possessions: 300 gp. Chrysoprase (80 gp). Chalcedony (80 gp). Deep green spinel (130 gp).
Skirt In Woods, Male Tabaxi [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears clothing that is held on in multiple layers but all of it is in poor condition. His fur, while still mostly gray, has prominent grey streaks. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is overprotective of those who hire his services. He has a small toy that he constantly fidgets with.
History: He was born on a small isolated farm. His mother took him hunting and taught him how to get in the mind of other creatures. He's since become an addict/alcoholic.
Motivation: To clean up the streets; and his name or reputation has been wronged in the past by illithids, and he desires to right it
Flaws: Addict. Bonds: Poor, Attractive, Guardian, Nature. Occupation: Weaver
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'6") Tabaxi, Lawful Neutral (CR 3)
Armor Class 14
Hit Points 10 (3d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 19 (+4) | 9 (-1) | 16 (+3) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Ignan, Dwarven, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +4
Possessions: 300 gp.
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Their contribution stands as a beacon of hope for all adventurers!

