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NPC Generator

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Advanced [show]


Marbas Belief, Male Tiefling [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a black cloak and cross-gartered tan stockings. He wears his blue hair down. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: A deeply religious man he believes everything happens for a reason. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born on a small isolated farm. He found a children's book about a Tiefling Rogue who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now travels the world, in search of power and loot.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Joker. Flaws: Insane. Bonds: Religious, Nature, Adventurer. Occupation: Glassblower

Voice: Cold and demanding tone

Attributes [hide]

Marbas Belief, Male Tiefling Rogue 9
Medium (5'0") Tiefling, Lawful Neutral (CR 9)
Armor Class 11
Hit Points 29 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 11 (+0)13 (+1) 11 (+0)11 (+0)
Skills Investigation +4, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +1

Possessions: 10000 sp.


Social Check DCs


Hûmgrat Melancon, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He is bristling with hidden weapons, mostly sais and falchions. His red hair is braided into rings. His eyes, though not visible through his cowl, are hazel.

Personality: He will rave to anyone who will listen. He misses his home and complains about the freezing weather, even in summer.

History: Gifted from a young age, Hûmgrat studied abroad. Cursed with lycanthropy at a very young age, Hûmgrat has worked very hard to control his curse. He was granted druidic powers by his dying brother.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he has comitted a past crime that haunts him to this day

Ideals: Gifted. Flaws: Insane, Disease. Bonds: Criminal record, Immigrant. Occupation: Bricklayer

Voice: Thin and wheezing

Attributes [hide]

Hûmgrat Melancon, Male Half-Orc Paladin 7
Medium (5'7") Half-Orc, Neutral Evil (CR 7)
Armor Class 13
Hit Points 41 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 12 (+1)13 (+1) 11 (+0)8 (-1)
Skills Acrobatics +6, Insight +3
Senses Passive Perception 10
Languages Common, Orc, Elven
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 400 gp. Brass mug with jade inlays (400 gp).


Social Check DCs


Fargas Hogcollar, Male Halfling [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he is renowned for his bright white suits and hats. His brown hair is long and unkept. His eyes are gray.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He got into the Scribe business at a young age. Through the years after Fargas was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Fargas's mother didn't care for him much, and the feeling was mutual. He struck the Scribe job and began his own company from there.

Motivation: Wants to open a new tavern; and he is unsatisfied with his job

Flaws: Ugly, Insomniac, Hedonist, Antagonistic. Bonds: Job. Occupation: Scribe

Voice: Mumbles to self between sentences

Attributes [hide]

Fargas Hogcollar, Male Halfling Bard 9
Small (3'1") Halfling, Lawful Neutral (CR 9)
Armor Class 13
Hit Points 35 (9d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 9 (-1)11 (+0) 14 (+2)10 (+0)
Skills Perception +5, Stealth +5
Senses Passive Perception 15
Languages Common, Halfling
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 3000 sp. Sapphire pendant on gold chain (2700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nuraval Rubyeye, Male Dwarf [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has wavy silver hair. His blue eyes peer out from beneath his Stetson blue hat.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Nuraval was born into a poor family. Growing up, he dreamt of becoming a Paladin, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Paladin in service of a powerful lord somewhere. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has dedicated himself to building a better trade route.

Motivation: He wants nothing more than to rejoin the army; and a need for knowledge about a nearby landmark

Ideals: Justice. Bonds: Attractive, Poor, Adventurer, Military. Occupation: Guard

Voice: Speaks with back of mouth

Attributes [hide]

Nuraval Rubyeye, Male Dwarf Paladin 2
Medium (4'4") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 14 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)13 (+1) 15 (+2)11 (+0)
Skills Athletics +3, History +3
Senses Passive Perception 12
Languages Common, Dwarven, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 210 gp.


Social Check DCs

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