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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Pelaios Rumor, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he has a large tan mantle and cape that has been intricately interwoven into his yellow robe. His hair is cut close to his head. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his white eyes.

Personality: Stoic and calm, he prefers to meditate than take action. He has a minor phobia of water and hates getting wet.

History: He was raised in a white middle class family as the only child. He took every job he could get his hands on, but the opportunities for Tieflings in the west were limited. He left for the west, certain he would find work there.

Motivation: To end his boredom; and he is terrified, and will act out of fear

Ideals: Disciplined. Flaws: Fearful, Mundane. Bonds: Attractive, Immigrant. Occupation: Shoemaker

Voice: Sensual and smooth

Attributes [hide]

Pelaios Rumor, Male Tiefling Monk 4
Medium (6'10") Tiefling, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 22 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 10 (+0)14 (+2) 17 (+3)14 (+2)
Skills Athletics +4, Intimidation +4
Senses Passive Perception 13
Languages Common, Infernal, Halfling
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +4

Possessions: 28000 sp.


Social Check DCs


Mordai Talent, Male Tiefling [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He wears a top hat to hide his balding. His eyes, though not visible through his cowl, are red.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: The child of a Fortune-teller, who enjoyed hunting, Mordai was taken on many hunting expeditions. From there he went from mercenary job to mercenary job. He is searching for what he claims is his rightful reward.

Motivation: He wants to meet his childhood hero; and obtaining odd cultural tiefling artifacts is his passion

Flaws: Shy, Forgetful. Bonds: Adventurer, Nature. Occupation: Spy

Voice: Speaks with squeezed throat

Attributes [hide]

Mordai Talent, Male Tiefling Commoner 5
Medium (6'9") Tiefling, Neutral Good (CR 5)
Armor Class 11
Hit Points 16 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)14 (+2) 10 (+0)10 (+0)
Skills Acrobatics +4, History +5
Senses Passive Perception 10
Languages Common, Auran, Orc
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +5

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Quick Of Winter, Male Tabaxi [Permalink]

Personal [hide]

Description: This exceptionally lanky man usually wears his black robe and has his quarterstaff always slung over his shoulder. His fur, while still mostly red, has prominent grey streaks. He has a dull look in his yellow eyes.

Personality: A deeply religious man he believes everything happens for a reason. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: Born to a pair of adventurers, Quick grew up listening to his mother's many stories. Over the years he perfected his riding and shooting skills. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He'd like to take his coworkers down a peg; and to be a mercenary again

Bonds: Religious, Enemies, Adventurer, Nature, Job. Occupation: Scribe

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Quick Of Winter, Male Tabaxi Adept 8
Medium (6'3") Tabaxi, Neutral Good (CR 8)
Armor Class 10
Hit Points 42 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 15 (+2)17 (+3) 15 (+2)17 (+3)
Skills Animal Handling +5, Investigation +6
Senses Passive Perception 12
Languages Common, Abyssal, Gnoll, Orc
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332000

Possessions: 140 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Halimath Hildenman, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is renowned for his bright tan suits and hats. His black hair is greasy and uncared for. This green eyed westerner is not easily forgotten.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Born to a poor family in the city he treasured whatever gifts he got. Brilliant and gifted he never wanted to apply himself. He struck the Merchant job and began his own company from there.

Motivation: He feels kind of lost in life; and wants to open a new tavern

Ideals: Gifted. Flaws: Ugly, Mundane, Depressed. Bonds: Poor, Job. Occupation: Merchant

Voice: Whispers

Attributes [hide]

Halimath Hildenman, Male Half-Elf Adept 3
Medium (5'7") Half-Elf, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 23 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 16 (+3)11 (+0) 11 (+0)11 (+0)
Skills Athletics +1, Intimidation +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: Ceremonial electrum dagger with a star ruby in the pommel (700 gp).


Social Check DCs

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