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NPC Generator

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Advanced [show]


Tod Wiseacre, Male Halfling [Permalink]

Personal [hide]

Description: This southern man wears a brown cloak and cross-gartered blue stockings. His clothes are grease stained in places. His black hair is styled in orderly dreadlocks. His skin is flawless and his blue eyes scan people very quickly.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Tod was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He left for the south, certain he would find work there.

Motivation: To share knowledge with the world.

Ideals: Justice, Logical. Bonds: Poor, Immigrant, Attractive. Occupation: Soapmaker

Voice: Shortens vowels

Attributes [hide]

Tod Wiseacre, Male Halfling Commoner 6
Small (3'2") Halfling, Neutral Good (CR 6)
Armor Class 12
Hit Points 20 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)16 (+3) 10 (+0)13 (+1)
Skills Acrobatics +4, Investigation +6
Senses Passive Perception 10
Languages Common, Halfling, Undercommon, Celestial, Sylvan
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +6

Possessions: 20000 cp. 1 Minor magic item.


Social Check DCs


Shamash Sumnarghthrysh, Male Dragonborn [Permalink]

Personal [hide]

Description: This younger middle-aged man is wearing the road beaten gear of a warrior, and a wedding ring on his left hand. His Stetson hat is riddled with cuts and holes. His red eyes have a joyful gleam in them most of the time.

Personality: Shamash is depressed about a lot of things. He tends to be a nihilist. The war was a terrible time for him, and Shamash does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Sold as a small child to a necromancer, Shamash was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wishes to resurrect an old love.

Ideals: Fighting. Flaws: Ugly, Depressed. Bonds: In love, Military, Mentor. Occupation: Interpreter

Voice: Shortens vowels

Attributes [hide]

Shamash Sumnarghthrysh, Male Dragonborn Monk 3
Medium (6'1") Dragonborn, True Neutral (CR 3)
Armor Class 11
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)8 (-1) 13 (+1)13 (+1)
Skills Religion +1, Stealth +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 500 sp.


Social Check DCs


Lance Qualanthri, Male Half-Elf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears clothing that is held on in multiple layers but all of it is in poor condition. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He has had some formal music training, and achieved minor success. He moves from town to town, unable to find a place to settle.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Joker, Impeccable, Artistic. Bonds: Poor. Occupation: Jeweler

Voice: Squeaky

Attributes [hide]

Lance Qualanthri, Male Half-Elf Wizard 11
Medium (5'0") Half-Elf, Neutral Good (CR 11)
Armor Class 13
Hit Points 29 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 10 (+0)14 (+2) 9 (-1)11 (+0)
Skills Acrobatics +7, Persuasion +4
Senses Passive Perception 9
Languages Common, Elven, Aquan, Orc
Attacks Melee +6 / 3d8+2, Ranged +7 / 3d8+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1444443

Possessions: 2300 gp. Chrysoprase (40 gp). Banded agate (6 gp). Jet (90 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Senteq Scheppen, Male Gnome [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is constantly adorned with expensive silk clothing, often dyed in bright tan and grey, and wears rings and necklaces with large, colorful gems. He wears his auburn hair up in a very large beehive style do. His fierce green eyes like to dwell on things.

Personality: Stoic and calm, he prefers to meditate than take action. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born to a criminal king-pin and mafia family He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He's since become an addict/alcoholic.

Motivation: He's looking for his big break; and he has comitted a past crime that haunts him to this day

Ideals: Disciplined, Justice. Flaws: Addict. Bonds: Rich, Criminal record, Adventurer. Occupation: Sculptor

Voice: Can't modulate volume

Attributes [hide]

Senteq Scheppen, Male Gnome Sorcerer 3
Small (3'8") Gnome, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 10 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)18 (+4) 11 (+0)8 (-1)
Skills Animal Handling +2, Stealth +3
Senses Passive Perception 10
Languages Common, Gnome, Giant, Dwarven, Infernal, Orc
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14650000000

Possessions: 200 gp.


Social Check DCs

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