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NPC Generator

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Advanced [show]


Mindartis Gentry, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His long silver hair is drawn into a two foot long braid. His brown eyes dart from person to person.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Mindartis took refuge in the large cave and found the beat up club and armor he uses now. He now mingles about in high society.

Motivation: Wants to work out more often; and he is wracked by social anxiety

Ideals: Athletic. Flaws: Terse, Fearful. Bonds: Rich, Nature. Occupation: Crown-heir

Voice: Old thin voice

Attributes [hide]

Mindartis Gentry, Male Half-Elf Warrior 13
Medium (5'4") Half-Elf, Chaotic Good (CR 13)
Armor Class 10
Hit Points 95 (13d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 14 (+2)14 (+2) 13 (+1)11 (+0)
Skills Deception +4
Senses Passive Perception 11
Languages Common, Elven, Auran, Sylvan
Attacks Melee +7 / 4d4+3, Ranged +4 / 4d4+0, Grapple +3

Possessions: 2000 gp. Jet (70 gp). Pink pearl (70 gp). Golden yellow topaz (1000 gp). Jade (70 gp). Deep blue spinel (1000 gp). 1 Medium magic item.


Social Check DCs


Rangrim Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He typically wears a sleeveless long coat of deep yellow leather and dull blue iron scale mail. He is bald on top and has large blonde tufts of hair around his ears. His face is scarred and worn.

Personality: Eccentric and domineering, Rangrim will drive conversation. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. He struck it rich when he found rare goods in large quantities. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Extrovert. Flaws: Ugly. Bonds: Rich, Religious, Enemies. Occupation: Doctor

Voice: Complex vocabulary, royal

Attributes [hide]

Rangrim Bigtoe, Male Dwarf Bard 5
Medium (4'3") Dwarf, True Neutral (CR 5)
Armor Class 11
Hit Points 42 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 18 (+4)12 (+1) 10 (+0)15 (+2)
Skills Intimidation +5, Religion +4
Senses Passive Perception 10
Languages Common, Dwarven, Orc
Attacks Melee +7 / 2d4+4, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12331

Possessions: 2000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Roland Kensley, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear brown clothing when he does not wear armor. His attire stands in sharp contrast to his nunchaku, which is beautifully polished and possesses an ornate carving of a butterfly on it. He is bald on top and has large white tufts of hair around his ears. His fierce violet eyes like to dwell on things.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Roland was born the youngest of three triplets. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Roland grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Roland. Being a Animal Trainer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He has a rivalry with the Church that dominates his actions; and a rival would like him out of the picture

Ideals: Athletic, Joker. Flaws: Ugly. Bonds: Family, Criminal record, Religious. Occupation: Animal Trainer

Voice: Scottish accent

Attributes [hide]

Roland Kensley, Male Human Warlock 1
Medium (5'5") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 13 (+1)12 (+1) 11 (+0)13 (+1)
Skills Insight +2, Performance +3
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11210

Possessions: 110 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Cockaby Tarkelby, Male Gnome [Permalink]

Personal [hide]

Description: He wears a fancy yellow suit. His chestnut hair is still thick. He has a dull look in his green eyes.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Cockaby was born with his father's beautiful face. Through the years after Cockaby was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Cockaby's father didn't care for him much, and the feeling was mutual. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Further expansion of business; and wants to open a new tavern

Ideals: Passionate. Flaws: Antagonistic, Mundane. Bonds: Attractive, Job. Occupation: Farmer

Voice: Stutters

Attributes [hide]

Cockaby Tarkelby, Male Gnome Expert 4
Small (3'3") Gnome, Chaotic Good (CR 4)
Armor Class 11
Hit Points 25 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)10 (+0) 16 (+3)9 (-1)
Skills Arcana +2, Religion +2
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: Just what you see.


Social Check DCs

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