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NPC Generator

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Advanced [show]


Seebo Scheppen, Male Gnome [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His golden hair is matted, messy, and big. His eyes are a pleasant green.

Personality: He speaks before he thinks and is too direct. He is a bit of a xeno-phobe, disliking non-Gnomes.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He worked as a nervous Shoemaker and found it very stressful. He struck the Shoemaker job and began his own company from there.

Motivation: To be a Bookbinder again; and expand his business

Flaws: Ugly, Impulsive, Racist. Bonds: Rich, Job. Occupation: Shoemaker

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Seebo Scheppen, Male Gnome Warrior 4
Small (3'7") Gnome, Chaotic Neutral (CR 4)
Armor Class 15
Hit Points 40 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 14 (+2)15 (+2) 12 (+1)16 (+3)
Skills Acrobatics +6, Persuasion +5
Senses Passive Perception 11
Languages Common, Gnome, Auran, Celestial
Attacks Melee +1 / 1d10-1, Ranged +6 / 1d10+4, Grapple +5

Possessions: 16000 sp. 1 Minor magic item.


Social Check DCs


Habor Idea, Male Tiefling [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a black and pastel handkerchief worn on his left side. He carries a battered crossbow and tarnished flail as well. He has styled his purple hair well, parting it to the left. His eyes are white and beady.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants nothing more than to rejoin the army

Ideals: Fighting, Extrovert. Flaws: Ugly. Bonds: Nature, Military, Rich. Occupation: Dilettante

Voice: Creaky witch voice

Attributes [hide]

Habor Idea, Male Tiefling Warlock 8
Medium (6'9") Tiefling, Chaotic Good (CR 8)
Armor Class 13
Hit Points 53 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 15 (+2)9 (-1) 13 (+1)13 (+1)
Skills Animal Handling +4, Stealth +6
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d10-1, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 900 gp.


Social Check DCs


Rimmon Ecstasy, Male Tiefling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he dresses like a well dressed Slave Trader does. His hair, while still mostly black, has prominent grey streaks. His thin eyebrows rest above his beady gold eyes.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Born in the east to a Slave Trader, Rimmon learned a great deal about his mother's area of expertise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has set out to sabotage the competition.

Motivation: Wants to open a new tavern; and sabotage a competitor

Ideals: Philantrophist. Flaws: Ugly. Bonds: Job, Family. Occupation: Slave Trader

Voice: Slow speaker

Attributes [hide]

Rimmon Ecstasy, Male Tiefling Bard 8
Medium (5'11") Tiefling, Chaotic Good (CR 8)
Armor Class 12
Hit Points 30 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)16 (+3) 14 (+2)14 (+2)
Skills Perception +5, Performance +5
Senses Passive Perception 15
Languages Common, Orc, Celestial, Terran
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143331000

Possessions: 3000 sp. Banded agate (16 gp). Fire opal (900 gp). Red garnet (70 gp). Violet garnet (600 gp). Smoky quartz (30 gp). Onyx (30 gp).


Social Check DCs


Pelt Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He keeps his beige fur in a pixie cut. He is baby faced.

Personality: He is overprotective of those who hire his services. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: The child of a Bounty Hunter, who enjoyed hunting, Pelt was taken on many hunting expeditions. At a young age his mother died while driving off some drow. His father being the stubborn sort decided to stay and helped train him in shortspear use. Days after completing his studies, news broke out that his hometown was attacked by drow. Pelt was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the drow.

Motivation: A deep hatred of drow; and revenge

Ideals: Fighting, Athletic. Flaws: Secretive. Bonds: Guardian, Nature, Enemies. Occupation: Jeweler

Voice: Indian accent

Attributes [hide]

Pelt Candle, Male Tabaxi Rogue 2
Medium (6'7") Tabaxi, Lawful Evil (CR 2)
Armor Class 15
Hit Points 13 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)20 (+5) 15 (+2)16 (+3) 8 (-1)13 (+1)
Skills Acrobatics +7, Medicine +1
Senses Passive Perception 9
Languages Common, Draconic, Dwarven, Orc
Attacks Melee +3 / 1d6+1, Ranged +7 / 1d6+5, Grapple +1

Possessions: 40 gp.


Social Check DCs

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