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Advanced [show]


Donaar Tiammanthyllish, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears skinny pants and wears a green and brown robe with the hood down. He sports a flattop crest cut. He wears an eyepatch.

Personality: Eccentric and domineering, Donaar will drive conversation. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born blind and as such lacked many opportunities for work. In his 14th year, his parents were killed by a drow raid, leaving Donaar alone in the world. After a stint in an orphanage, he was adopted. Some 8 years later his spouse died after the birth of his daughter. Heartbroken, Donaar never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: Wishes to resurrect an old love; and several ex partners dislike his way of doing things and want revenge

Ideals: Extrovert. Flaws: Ugly, Disease. Bonds: In love, Enemies. Occupation: Bricklayer

Voice: Timid voice

Attributes [hide]

Donaar Tiammanthyllish, Male Dragonborn Ranger 9
Medium (6'4") Dragonborn, Lawful Neutral (CR 9)
Armor Class 11
Hit Points 67 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 15 (+2)13 (+1) 10 (+0)14 (+2)
Skills Medicine +3, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 120 pp. Silver-plated steel longsword with jet jewel in hilt (600 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Old masterpiece painting (700 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (10 gp). 1 Minor magic item.


Social Check DCs


River In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He has a missing left arm. He is wearing the road beaten gear of a warrior. He wears a deerstalker hat to hide his balding. He wears an eyepatch.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. His job bores him to no end. He has decided to make it more interesting.

History: He was born a particularly ugly child, much to the horror of his parents. He moved out south to avoid the crime he committed. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: A rival would like him out of the picture.

Ideals: Fighting. Flaws: Ugly, Emotional. Bonds: Adventurer, Criminal record. Occupation: Bather

Voice: Uses sign language

Attributes [hide]

River In the Wind, Male Tabaxi Adept 20
Medium (6'1") Tabaxi, Lawful Evil (CR 20)
Armor Class 11
Hit Points 128 (20d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 17 (+3)15 (+2) 15 (+2)18 (+4)
Skills Arcana +8, Survival +8
Senses Passive Perception 12
Languages Common, Gnoll, Terran
Attacks Melee +7 / 5d10+1, Ranged +7 / 5d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day16333332

Possessions: 3400 pp. Alexandrite (700 gp). Onyx (60 gp). Moss agate (5 gp). Sardonyx (60 gp). Lapis lazuli (5 gp). Golden pearl (140 gp). Freshwater pearl (5 gp). Jet (140 gp). Hematite (5 gp). Emerald (600 gp). Jade (140 gp). Rose (60 gp). Violet garnet (700 gp). Peridot (60 gp). Malachite (5 gp). Violet garnet (700 gp). Chrysoberyl (140 gp). Golden yellow topaz (700 gp). Jade (140 gp). 1 Major magic item. 1 Major magic item. 1 Major magic item.


Social Check DCs


Elegant Running, Male Tabaxi [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears very tight pants and wife beaters, though occasionally he sports a tan coat. He has styled his lavender fur well, parting it to the right. He is missing an eye and his face is severely sunburned. His one remaining eye shines yellow.

Personality: He is a Tailor first and foremost. He believes firmly that knowledge should be universal. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He is unsatisfied with his job; and he's repulsed by the pc

Ideals: Justice. Flaws: Ugly, Antagonistic. Bonds: Job, Rich. Occupation: Tailor

Voice: Uses lots of figures of speech

Attributes [hide]

Elegant Running, Male Tabaxi Sorcerer 3
Medium (5'6") Tabaxi, Neutral Good (CR 3)
Armor Class 10
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)12 (+1) 16 (+3)17 (+3)
Skills Intimidation +5, Stealth +2
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 20000 cp.


Social Check DCs


Mozû Allerton, Male Half-Orc [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears a simple green robe with grey stripes complete with hood. His silver hair and beard is wavy and long. He wears crescent spectacles with a black brim.

Personality: He is fixated on the number 14. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He got into the Architect business at a young age. A few years later when the south was not economically sound they moved to his current location. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He is not mentally stable, and does not behave rationally; and obtaining odd cultural half-orc artifacts is his passion

Flaws: Ugly, Insane. Bonds: Job, Immigrant, Adventurer. Occupation: Architect

Voice: Timid voice

Attributes [hide]

Mozû Allerton, Male Half-Orc Monk 10
Medium (5'5") Half-Orc, Neutral Good (CR 10)
Armor Class 12
Hit Points 64 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)13 (+1) 12 (+1)11 (+0)
Skills Performance +4, Survival +5
Senses Passive Perception 11
Languages Common, Orc, Druidic
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2

Possessions: Chalcedony (30 gp). Deep blue spinel (300 gp).


Social Check DCs

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