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NPC Generator

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Advanced [show]


Nelkin Elderberry, Male Halfling [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears light armors faded through time and improper care. He has no hair. He has gleaming, smiling violet eyes.

Personality: He has a massive crush on the younger sibling of the Marshal who has hired him part-time. Nelkin is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He has gone from town to town working and never settling down anywhere, but has fallen for a local Apothecary. He hasn't told them the truth, but wants to settle down with them.

Motivation: Regain custody of his daughter; and wants his loneliness to end

Ideals: Athletic. Flaws: Ugly. Bonds: Has a crush, Family. Occupation: Marshal

Voice: High pitched and raspy

Attributes [hide]

Nelkin Elderberry, Male Halfling Barbarian 5
Small (3'2") Halfling, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 47 (5d12)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)10 (+0) 14 (+2)10 (+0)
Skills Insight +5, Survival +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 2000 sp.


Social Check DCs


Torz Digby, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a violet costume with the symbols of the four houses of cards on his torso. He has a silver handlebar mustache and slicked back silver hair. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Aggressive, abrasive, and angry, Torz embodies much of what other species detest in the Half-Orcs. He has a minor phobia of water and hates getting wet.

History: Torz was born the youngest of three triplets. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: He feels threatened by others.

Ideals: Athletic. Flaws: Addict, Antagonistic, Fearful. Bonds: Family. Occupation: Doctor

Voice: Stutters

Attributes [hide]

Torz Digby, Male Half-Orc Monk 7
Medium (5'5") Half-Orc, Chaotic Evil (CR 7)
Armor Class 10
Hit Points 54 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 16 (+3)14 (+2) 10 (+0)12 (+1)
Skills History +5, Nature +5
Senses Passive Perception 10
Languages Common, Orc, Giant, Undercommon
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3

Possessions: 600 gp. Fire opal pendant on a fine gold chain (2100 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (170 gp). Embroidered and bejeweled glove (1000 gp).


Social Check DCs


Gormogord Nimblefingers, Male Halfling [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and wears light armors faded through time and improper care. His skin is also unnaturally pale. He has brown hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: Cocky and sure of himself, he believes he is the best Navigator born in the past three hundred years. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: A powerful wizard made him what he is. He helped his mother out around the business and became quite the natural. He was granted psionic powers by his dying sister.

Motivation: To be a Scribe again; and further expansion of business

Ideals: Gifted. Flaws: Ugly. Bonds: Job, Mentor. Occupation: Navigator

Voice: Strong lisp

Attributes [hide]

Gormogord Nimblefingers, Male Halfling Paladin 6
Small (3'4") Halfling, Lawful Good (CR 6)
Armor Class 11
Hit Points 68 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)13 (+1) 13 (+1)13 (+1)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 11
Languages Common, Halfling, Abyssal
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 20 pp.


Social Check DCs


Hamil Brightmoon, Male Halfling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He tends to wear a white poncho over his likewise colored trousers and shirt. He wears a small hat to cover his moderate length chestnut hair. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He served in the navy to pay for his family's outstanding loans. In his 15th year, his parents were killed by a goblins raid, leaving Hamil alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: Someone believes him a fraud; and a deep hatred of goblins

Flaws: Ugly, Shy, Secretive. Bonds: Military, Enemies. Occupation: Shoemaker

Voice: Middle-eastern accent

Attributes [hide]

Hamil Brightmoon, Male Halfling Warlock 16
Small (3'4") Halfling, True Neutral (CR 16)
Armor Class 13
Hit Points 85 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)11 (+0) 15 (+2)13 (+1)
Skills Acrobatics +7, Persuasion +6
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +7 / 4d10+2, Ranged +7 / 4d10+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343

Possessions: 1200 pp. Silver-plated steel longsword with jet jewel in hilt (300 gp). Brass mug with jade inlays (300 gp). A delicate silver chain set with a tourmaline (80 gp). Gold and topaz bottle stopper cork (1600 gp). Cloth of gold vestments (70 gp). Brass mug with jade inlays (300 gp). Embroidered and bejeweled glove (4000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Fire opal pendant on a fine gold chain (1700 gp). A small bag of saffron. (80 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). A delicate silver chain set with a tourmaline (80 gp). Large well-done wool tapestry (300 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs

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