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NPC Generator

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Advanced [show]


Beiro Ostoroth, Male Elf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He wears his golden hair down. He wears crescent spectacles with a black brim.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He feeds upon the attention of others.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. There was a wharf not far from home where he often wandered off to fish. He's since become an addict/alcoholic.

Motivation: Someone believes him a fraud; and several ex partners dislike his way of doing things and want revenge

Ideals: Artistic. Flaws: Addict. Bonds: Nature, Attractive, Enemies. Occupation: Shoemaker

Voice: Can't modulate volume

Attributes [hide]

Beiro Ostoroth, Male Elf Expert 4
Medium (4'11") Elf, Neutral Good (CR 4)
Armor Class 12
Hit Points 13 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 10 (+0)17 (+3) 13 (+1)15 (+2)
Skills History +5, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Elven, Draconic, Terran, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


John Tyndall, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft violet waves gently in the breeze. He keeps his long golden hair kept up in a rat tail. He wears a mask on his face.

Personality: He never swears and excessively uses polite adverbs when speaking. When he's not drinking or sleeping the drinks off, he's doing poetry.

History: He was born blind and as such lacked many opportunities for work. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He now mingles about in high society.

Motivation: Money/treasure; and wants to have a good time and be beloved

Ideals: Optimist, Artistic. Flaws: Disease, PTSD. Bonds: Rich. Occupation: Banker

Voice: Low and grunting

Attributes [hide]

John Tyndall, Male Human Sorcerer 2
Medium (5'0") Human, Neutral Good (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)12 (+1) 17 (+3)11 (+0)
Skills Animal Handling +5, Insight +5
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 1 Half-Plate.


Social Check DCs


Shivering In the Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Tabaxi, and stands approximately 5'0". He wears baggy brown pantaloons and a black scarf, and his gloved hand is found clutching a halberd. His brown fur is greasy and uncared for. He is missing an eye and his face is severely sunburned. His one remaining eye shines yellow.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. The war was a terrible time for him, and Shivering does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born in a small island village. When Shivering reached his early adolescence his Tabaxi father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He feels kind of lost in life.

Flaws: Ugly, Antagonistic, Depressed. Bonds: Military, Nature. Occupation: Locksmith

Voice: Old thin voice

Attributes [hide]

Shivering In the Storm, Male Tabaxi Wizard 1
Medium (5'0") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 9 (-1)13 (+1) 16 (+3)15 (+2)
Skills Deception +4, Insight +5
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 100 gp.


Social Check DCs


Norkruuth Ophinshtalajiir, Male Dragonborn [Permalink]

Personal [hide]

Description: He stands about 6'1" and is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft violet waves gently in the breeze. His right hand appears badly burned and disfigured. His long white crest is drawn into a two foot long braid. He tend to wears goggles to shield his eyes.

Personality: A deeply religious man he believes everything happens for a reason. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He is the product a well kept family trust fund and as such has never really known need. His necromantic abilities were realized during a raid on his village. He has built up a small fortune and can afford his own way.

Motivation: He has a rivalry with the Church that dominates his actions; and he has money and likes to spend it

Ideals: Gifted. Flaws: Secretive. Bonds: Rich, Religious. Occupation: Actor

Voice: Middle-eastern accent

Attributes [hide]

Norkruuth Ophinshtalajiir, Male Dragonborn Wizard 11
Medium (6'1") Dragonborn, Chaotic Evil (CR 11)
Armor Class 13
Hit Points 37 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 12 (+1)16 (+3) 13 (+1)15 (+2)
Skills Deception +6, Persuasion +6
Senses Passive Perception 11
Languages Common, Druidic, Sylvan, Terran
Attacks Melee +7 / 3d8+3, Ranged +7 / 3d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day154444321

Possessions: 1600 gp. Peridot (30 gp). Chrysoberyl (120 gp). Violet garnet (200 gp). Aquamarine (200 gp). Deep blue spinel (200 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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