Naal Iranapha, Male Elf [Permalink]
Personal [hide]
Description: This man wears a fine chain shirt which he covers with brown colored cloaks and clothing. He has a penchant for wearing a ring with an oversized amethyst on his left hand. His blonde hair is smooth and relatively long. He has several tiny amethyst earrings on each ear.
Personality: He has always had a great fascination with Elven culture. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: Naal was born the youngest of three triplets. In his youth he was a Bellfounder, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger brother on his back after seeing his parents die, and fled the country. He has been saving his money to try and buy his brother's freedom.
Motivation: He has money and likes to spend it.
Ideals: Fighting. Flaws: Racist, PTSD. Bonds: Rich, Family. Occupation: Ploughman
Voice: Sounds elderly
Attributes [hide]
Medium (5'3") Elf, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 9 (-1) | 16 (+3) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Undercommon, Infernal, Aquan
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
Possessions: 1000 cp. Rhodochrosite (4 gp). 1 Darkwood Shield.
Arannis Eathalena, Male Elf [Permalink]
Personal [hide]
Description: He wears a blue vest and prefers yellow and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. His auburn hair is lengthy. His brown eyes are passionate and lively.
Personality: Stoic and calm, he prefers to meditate than take action. He loves his children and doesn't want them to worry about him. He loves to share his singing with anyone who is interested.
History: Arannis lived on a farm with his father, near the main road leading to a nearby town. Arannis liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Due to his spouse's obsession with being a Junk Dealer they were divorced and he won custody of their daughter. He worked as a Blacksmith, and he later adopted a second daughter.
Motivation: To reunite with his absent father; and an old rival family wants him found
Ideals: Disciplined, Artistic. Flaws: Ugly. Bonds: Family, Nature. Occupation: Blacksmith
Voice: Voice breaks
Attributes [hide]
Medium (4'11") Elf, Lawful Good (CR 13)
Armor Class 11
Hit Points 112 (13d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 10 (+0) | 18 (+4) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Elven, Dwarven, Gnoll, Abyssal, Undercommon
Attacks Melee +5 / 4d4+1, Ranged +5 / 4d4+1, Grapple +1
Possessions: 2000 gp. Sardonyx (50 gp). Rich purple corundum (1300 gp). Deep green spinel (80 gp). Aquamarine (1300 gp). Zircon (50 gp). Chrysoprase (50 gp). Black opal (1300 gp). Jet (80 gp). Alexandrite (1300 gp). 1 Medium magic item.
Shaká Budd, Male Half-Orc [Permalink]
Personal [hide]
Description: With tan face paint in a stripe pattern across his face, he wears a shirt that is too small, which lets his gut show, with a ratty tan coat over it. His hair is greying and his face has many wrinkles. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He took every job he could get his hands on, but the opportunities for Half-Orcs in the south were limited. He left for the south, certain he would find work there.
Motivation: Retire the richest man in the south; and he loathes his own lifestyle
Ideals: Entrepeneur. Flaws: Ugly, Shy, Disease. Bonds: Immigrant. Occupation: Dyer
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'8") Half-Orc, Lawful Good (CR 3)
Armor Class 10
Hit Points 16 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 10 (+0) | 14 (+2) | 7 (-2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 200 gp. 1 Average lock. 1 Bullseye lantern. 1 Superior lock.
Rurik Dankil, Male Dwarf [Permalink]
Personal [hide]
Description: He prefers to wear brown pants and tee shirts. His skin is fair and his fingers are delicate and long. His golden hair is greasy and uncared for. His gray eyes are slightly larger than normal.
Personality: Always inclined to offer people food he seems plenty friendly. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: Rurik was born the youngest of three triplets. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. By chance he met his sister recently and the two have been together since.
Motivation: His spouse's relatives view him with great suspicion.
Ideals: Philantrophist. Flaws: Ugly. Bonds: Religious, Family, Debt. Occupation: Sailor
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 14 (+2) | 15 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven, Halfling, Draconic
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 140 gp.
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