Pelaios Strength, Male Tiefling [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He very much looks the part of a Shepherd. He has done his best to style his red hair to look like a famous performer. His silver eyes are passionate and lively.
Personality: Overbrimming with self-confidence, Pelaios isn't afraid of most anything. He has a strong dislike to people who do not believe in Tiefling unity. He is able to fit into much smaller and tighter spaces than normal.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Ostracized due to the druidic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Tieflings became a terror of the countryside. He has set out to sabotage the competition.
Motivation: He feels the way he acts is they only way to get by in the world.
Ideals: Impeccable, Gifted. Bonds: Job, Immigrant, Rich. Occupation: Shepherd
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'8") Tiefling, Chaotic Good (CR 4)
Armor Class 11
Hit Points 20 (4d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 13 (+1) | 11 (+0) | 12 (+1) | 17 (+3) | 14 (+2) |
Senses Passive Perception 15
Languages Common, Undercommon
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 3 | 2 | 0 |
Possessions: 400 gp. Rich purple corundum (900 gp).
Alston Pingun, Male Gnome [Permalink]
Personal [hide]
Description: Standing 3'4", this man wears clothing that is held on in multiple layers but all of it is in poor condition. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. He wears an eyepatch.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Alston was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He moved out north to avoid the crime he committed. He has been saving his money to try and buy his brother's freedom.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.
Flaws: Ugly, Antagonistic. Bonds: Poor, Family, Criminal record. Occupation: Seamstress
Voice: pre-pubescent
Attributes [hide]
Small (3'4") Gnome, Lawful Evil (CR 7)
Armor Class 14
Hit Points 55 (7d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 16 (+3) | 18 (+4) | 14 (+2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Terran, Druidic
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 6 | 6 | 4 | 0 |
Possessions: 300 gp. 1 Minor magic item.
Hunter Quinton, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he has the majority of his body covered in plate. His hair is auburn, silky, and of moderate length. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. After coming to the age of reason, Hunter took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has dedicated himself to building a better world.
Motivation: He desires power and/or immortality.
Ideals: Optimist, Gifted. Bonds: Attractive, Adventurer. Occupation: Hunter
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'11") Human, Neutral Evil (CR 6)
Armor Class 13
Hit Points 36 (6d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 16 (+3) | 13 (+1) | 15 (+2) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Ignan, Aquan
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +6
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: 600 gp. Red garnet (80 gp). Moonstone (70 gp). Red spinel (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Adran Lathalas, Male Elf [Permalink]
Personal [hide]
Description: With green face paint in a stripe pattern across his face, he sports pastel clothing, slightly heavier than average wear. His moppish auburn hair is in a traditional bowl cut. He has several tiny emerald earrings on each ear.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He was raised in a white middle class family as the only child. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He now mingles about in high society.
Motivation: He seems to be bored by most things; and he is content
Flaws: Depressed, Mundane. Bonds: Rich, Military, Family. Occupation: Locksmith
Voice: High pitched, excited
Attributes [hide]
Medium (5'4") Elf, Lawful Good (CR 4)
Armor Class 14
Hit Points 26 (4d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 19 (+4) | 11 (+0) | 9 (-1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d10+3, Ranged +6 / 1d10+4, Grapple +4
Possessions: 47000 sp. 1 Minor magic item.
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