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NPC Generator

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Advanced [show]


Roge Greenbottle, Male Halfling [Permalink]

Personal [hide]

Description: A pudgy man standing about 3'2" has a big stupid grin on his face most of the time. He dresses in collared shirts and wears a proper scarf over his head. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. He tend to wears goggles to shield his eyes.

Personality: He hates Halflings with a passion. As such he is filled with self loathing. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He moved out west to avoid the crime he committed. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He is compelled to act according to his religious beliefs; and he is terrified, and will act out of fear

Flaws: Racist, Fearful. Bonds: Job, Religious, Criminal record. Occupation: Assassin

Voice: Cold and demanding tone

Attributes [hide]

Roge Greenbottle, Male Halfling Druid 6
Small (3'2") Halfling, Chaotic Evil (CR 6)
Armor Class 14
Hit Points 53 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 18 (+4)15 (+2) 10 (+0)13 (+1)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 10
Languages Common, Halfling, Draconic, Elven
Attacks Melee +1 / 2d6-2, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Vlorn Copperkettle, Male Halfling [Permalink]

Personal [hide]

Description: This younger middle-aged man wears tight fighting clothing, which leaves very little to the imagination, and a wedding ring on his right hand. His long white hair is drawn into a two foot long braid. He wears a mask on his face.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He would rather hide behind his crafts than deal with other people.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has never given up on his painting dream.

Motivation: Wishes to resurrect an old love; and he is wracked by social anxiety

Ideals: Fighting, Artistic. Flaws: Disease, Shy. Bonds: In love. Occupation: Mason

Voice: Low range voice

Attributes [hide]

Vlorn Copperkettle, Male Halfling Aristocrat 12
Small (2'10") Halfling, Chaotic Evil (CR 12)
Armor Class 13
Hit Points 67 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 13 (+1)13 (+1) 16 (+3)10 (+0)
Skills Perception +7, Religion +5
Senses Passive Perception 15
Languages Common, Halfling, Infernal
Attacks Melee +2 / 3d10-2, Ranged +6 / 3d10+2, Grapple +2

Possessions: 200 pp. Chrysoprase (80 gp).


Social Check DCs


Bertram Strongbones, Male Halfling [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a brown collared shirt and black pants. He accessorizes with a tan scarf around the waist and a strap diagonally across his shirt. He wears his black hair up in a very large beehive style do. His thin eyebrows rest above his beady hazel eyes.

Personality: He is happy with his job as a Gardener. He turns his eye from what people do, preferring to live and let live. He does not believe in violence as a means to an end. He is a dedicated Gardener but believes his peers are too gung-ho.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was an apprentice working in his mother's forge. He ran away from his former home and has been making his living as a Gardener for the past few years.

Motivation: He is unsatisfied with his job; and further expansion of business

Ideals: Pacifist. Flaws: Ugly, Disease. Bonds: Immigrant, Job. Occupation: Gardener

Voice: Boston accent

Attributes [hide]

Bertram Strongbones, Male Halfling Cleric 10
Small (2'10") Halfling, Lawful Good (CR 10)
Armor Class 15
Hit Points 72 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 15 (+2)16 (+3) 15 (+2)10 (+0)
Skills Insight +6, Sleight of Hand +8
Senses Passive Perception 12
Languages Common, Halfling, Gnoll, Terran, Celestial
Attacks Melee +6 / 3d6+2, Ranged +8 / 3d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14644332

Possessions: 1800 gp. Malachite (6 gp). Golden yellow topaz (200 gp). Emerald (1500 gp). Red-brown spinel (90 gp). Coral (90 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Arjhan Nemmonis, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. He carries a battered quarterstaff and tarnished sword as well. His black crest is slicked back into a classic pompadour. He wears a mask on his face.

Personality: His tongue was cut out and he uses sign language. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A freak accident while working with his Doctor father left him crippled. He's since become an addict/alcoholic.

Motivation: Retire the richest man in the west; and money/treasure

Ideals: Fighting, Entrepeneur. Flaws: Disease, Addict. Bonds: Rich. Occupation: Engraver

Voice: Old Prospector

Attributes [hide]

Arjhan Nemmonis, Male Dragonborn Fighter 1
Medium (6'8") Dragonborn, Neutral Good (CR 1)
Armor Class 13
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 16 (+3)9 (-1) 12 (+1)15 (+2)
Skills Deception +4, Investigation +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 100 gp.


Social Check DCs

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