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NPC Generator

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Advanced [show]


Dean Berevan, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a red cloak and cross-gartered violet stockings. His long red hair reaches down to his waist. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He became a Architect soon after.

Motivation: He is wracked by social anxiety.

Ideals: Gifted. Flaws: Ugly, Fearful, PTSD. Bonds: Job. Occupation: Architect

Voice: Hard of hearing, loud

Attributes [hide]

Dean Berevan, Male Half-Elf Barbarian 5
Medium (5'2") Half-Elf, Lawful Evil (CR 5)
Armor Class 9
Hit Points 42 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 11 (+0)15 (+2) 13 (+1)12 (+1)
Skills Deception +4, Perception +4
Senses Passive Perception 14
Languages Common, Elven, Aquan, Auran
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3

Possessions: 40000 cp.


Social Check DCs


Ozyman Kettlewhistle, Male Halfling [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears blue painted combat armor at almost all times. He keeps his golden hair in a flapper bob. His eyes, though not visible through his cowl, are amber.

Personality: Ozyman wants to be seen as a stoic, levelheaded, noble Ranger, so he tries to act the part. He does a good job, for the most part... His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He comes from a rich southern family. He was an athlete and attended two major summer competitions. He never won. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy; and wants to work out more often

Ideals: Athletic, Disciplined, Optimist. Bonds: Rich. Occupation: Navigator

Voice: Jamaican accent

Attributes [hide]

Ozyman Kettlewhistle, Male Halfling Ranger 6
Small (3'1") Halfling, Neutral Evil (CR 6)
Armor Class 14
Hit Points 51 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 15 (+2)11 (+0) 11 (+0)12 (+1)
Skills Perception +3, Sleight of Hand +6
Senses Passive Perception 16
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Sindri Offund, Male Gnome [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has done his best to style his red hair to look like a famous performer. He has a dull look in his amber eyes.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is a bit of a xeno-phobe, disliking non-Gnomes.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Sindri reached his early adolescence his Gnome mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Wants a kiss; and he seems to be bored by most things

Flaws: Antagonistic, Racist, Mundane. Bonds: Military, Has a crush. Occupation: Barkeep

Voice: Strong lisp

Attributes [hide]

Sindri Offund, Male Gnome Aristocrat 4
Small (3'4") Gnome, Neutral Good (CR 4)
Armor Class 13
Hit Points 40 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 17 (+3)16 (+3) 14 (+2)8 (-1)
Skills Performance +1, Persuasion +1
Senses Passive Perception 12
Languages Common, Gnome, Giant, Ignan, Draconic
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp. Freshwater pearl (9 gp). Golden yellow topaz (400 gp). Tiger eye turquoise (9 gp). 1 Minor magic item.


Social Check DCs


Mûglûk Marleigh, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he tends to wear a large black jacket. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are green and beady.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is used to getting what he wants. In part because he is a meticulous planner.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He worked as a nervous Courier and found it very stressful. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Persistence, Professionalism. Flaws: Ugly. Bonds: Religious, Job, Rich. Occupation: Courier

Voice: Loud with bravado

Attributes [hide]

Mûglûk Marleigh, Male Half-Orc Adept 8
Medium (5'8") Half-Orc, Neutral Evil (CR 8)
Armor Class 14
Hit Points 16 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)18 (+4) 8 (-1)10 (+0) 11 (+0)13 (+1)
Skills Deception +4, Persuasion +4
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +7 / 2d10+4, Ranged +7 / 2d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 400 gp. White pearl (40 gp). Moss agate (6 gp). Deep green spinel (40 gp). Peridot (50 gp). Sardonyx (50 gp).


Social Check DCs

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