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NPC Generator

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Advanced [show]


Gimurt Ironfist, Male Dwarf [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is wearing a long, blue cloak. His golden hair is long and unkept. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He uses divination through singing.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. After a long history of fighting, Gimurt and his spouse have recently divorced.

Motivation: Nothing but the best is good enough for him; and he's repulsed by the pc

Ideals: Gifted. Flaws: Ugly, Addict, Antagonistic. Bonds: Poor, Military. Occupation: Beggar

Voice: Loud with bravado

Attributes [hide]

Gimurt Ironfist, Male Dwarf Expert 12
Medium (3'11") Dwarf, Lawful Evil (CR 12)
Armor Class 12
Hit Points 84 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 16 (+3)18 (+4) 15 (+2)10 (+0)
Skills Stealth +6
Senses Passive Perception 12
Languages Common, Dwarven, Undercommon, Draconic, Orc, Aquan
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +2

Possessions: 4000 gp. Violet garnet (600 gp).


Social Check DCs


Imsh Oakley, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He usually wears his brown robe and has his nunchaku always slung over his shoulder. He keeps his chestnut hair in a pixie cut. His eyes are a pleasant hazel.

Personality: He likes to make people angry or surprised. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Through the years after Imsh was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Imsh's father didn't care for him much, and the feeling was mutual. He has built up a small fortune and can afford his own way.

Motivation: To get a good night's sleep; and money/treasure

Flaws: Antagonistic, Disease, Insomniac. Bonds: Immigrant, Rich. Occupation: Bellfounder

Voice: Hard of hearing, loud

Attributes [hide]

Imsh Oakley, Male Half-Orc Expert 7
Medium (5'5") Half-Orc, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 28 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)8 (-1) 14 (+2)14 (+2)
Skills Arcana +2, Medicine +5
Senses Passive Perception 12
Languages Orc
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3

Possessions: 1000 gp. Rhodochrosite (9 gp). Peridot (40 gp). Golden yellow topaz (1600 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Justin Dumph, Male Human [Permalink]

Personal [hide]

Description: 5'0" and muscular, this northern man wears many layers of old clothing at all times. His chestnut hair is long and unkept. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He plays an instrument quite well.

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Apothecary hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep; and wants to work out more often

Ideals: Athletic, Optimist, Artistic. Flaws: Ugly, Insomniac. Bonds: Poor. Occupation: Apothecary

Voice: Prounounces S like Z

Attributes [hide]

Justin Dumph, Male Human Barbarian 7
Medium (5'0") Human, Neutral Evil (CR 7)
Armor Class 10
Hit Points 57 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 14 (+2)8 (-1) 16 (+3)12 (+1)
Skills Arcana +2, Investigation +2
Senses Passive Perception 13
Languages Common
Attacks Melee +7 / 2d8+4, Ranged +3 / 2d8+0, Grapple +4

Possessions: 1100 gp. Violet garnet (900 gp). Jade (80 gp). Bloodstone (50 gp). Hematite (13 gp).


Social Check DCs


Shamash Pyraxtallinost, Male Dragonborn [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a red tunic with blue highlights, and long tan pants that bunch up around his shoes. His crest is scarlet, silky, and of moderate length. His gold eyes dart from person to person.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He is the product a well kept family trust fund and as such has never really known need. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: Seeks redemption; and wants a kiss

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Rich, Has a crush, Criminal record. Occupation: Baker

Voice: Thin and wheezing

Attributes [hide]

Shamash Pyraxtallinost, Male Dragonborn Monk 3
Medium (6'8") Dragonborn, Neutral Evil (CR 3)
Armor Class 11
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)15 (+2) 15 (+2)14 (+2)
Skills Perception +4, Performance +4
Senses Passive Perception 14
Languages Common, Celestial, Draconic
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp.


Social Check DCs

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