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NPC Generator

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Advanced [show]


Roger Eastoft, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears green robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a axe, but if one is not available he will default to his quarterstaff. He has a long silver beard with little hanging trinkets. He has a dull look in his gray eyes.

Personality: A skeptical and narcissistic man, Roger's first love is himself. His second love is also himself. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Roger was raised in a hard working conservative environment. A gifted student he started as a Spice Merchant, but he got bored and became a Server. He's also a talented Spice Merchant, but doesn't like to broadcast it.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Impeccable. Flaws: Ugly. Bonds: Slave, Job. Occupation: Server

Voice: Prounounces S like Z

Attributes [hide]

Roger Eastoft, Male Human Adept 1
Medium (6'1") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 15 (+2)13 (+1) 16 (+3)13 (+1)
Skills Arcana +3, Investigation +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: 130 gp.


Social Check DCs


Vondal Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: He prefers to wear red pants and tee shirts. He has blonde hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Born in the east his family was never financially stable. He took every job he could get his hands on, but the opportunities for Dwarves in the east were limited. After a long history of fighting, Vondal and his spouse have recently divorced.

Motivation: He is not mentally stable, and does not behave rationally; and he's repulsed by the pc

Flaws: Ugly, Antagonistic, Insane. Bonds: Poor, Immigrant. Occupation: Sellsword

Voice: Aggressive tone

Attributes [hide]

Vondal Battlehammer, Male Dwarf Warlock 6
Medium (3'11") Dwarf, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 57 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 19 (+4)16 (+3) 14 (+2)9 (-1)
Skills Deception +2, Survival +5
Senses Passive Perception 12
Languages Common, Dwarven, Draconic, Elven, Terran
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143222000

Possessions: 600 gp. Aquamarine (1500 gp).


Social Check DCs


Odorr Stanley, Male Half-Orc [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a grey vest and prefers pastel and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. He has chestnut hair. His otherwise smooth face is marked with small tiny scars.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is a font of random trivia from the lore and stories he has discovered

History: Sold as a small child to a slaver, Odorr was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. In his 13th year, his parents were killed by a dire rats raid, leaving Odorr alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Odorr was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.

Motivation: Several ex partners dislike his way of doing things and want revenge; and revenge

Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Mentor, Enemies. Occupation: Marshal

Voice: Spanish accent

Attributes [hide]

Odorr Stanley, Male Half-Orc Expert 1
Medium (6'0") Half-Orc, Neutral Good (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)13 (+1) 16 (+3)11 (+0)
Skills Insight +5, Survival +5
Senses Passive Perception 13
Languages Common, Orc, Terran
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 120 gp.


Social Check DCs


Tûmûg Byron, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a faded coat and loose pants complete with deerstalker hat. His hair, while still mostly brown, has prominent grey streaks. This green eyed northerner is not easily forgotten.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He plays an instrument quite well.

History: The child of a Barkeep, who enjoyed hunting, Tûmûg was taken on many hunting expeditions. Tûmûg liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He seems to be bored by most things; and expand his business

Ideals: Artistic. Flaws: Shy, Mundane. Bonds: Nature, Job. Occupation: Priest

Voice: Soothing and warm

Attributes [hide]

Tûmûg Byron, Male Half-Orc Aristocrat 2
Medium (6'4") Half-Orc, Lawful Neutral (CR 2)
Armor Class 14
Hit Points 12 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 9 (-1)10 (+0) 12 (+1)8 (-1)
Skills Acrobatics +6, Nature +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +6 / 1d6+4, Grapple +3

Possessions: 500 sp.


Social Check DCs

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