Fulbar Stoutman, Male Halfling [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a fine chain shirt which he covers with black colored cloaks and clothing. He has styled his brown hair well, parting it to the left. His amber eyes peer out from beneath his deerstalker black hat.
Personality: Fulbar speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He pushes his goals aggressively. He is also a coward if confronted.
History: He comes from a rich eastern family. He helped his mother out around the business and became quite the natural. He now owns his own business.
Motivation: He doesn't get along with people that don't share his tastes.
Ideals: Impeccable. Flaws: Fearful. Bonds: Rich, Job. Occupation: Animal Trainer
Voice: Pronounces O like U
Attributes [hide]
Small (3'4") Halfling, Chaotic Good (CR 8)
Armor Class 15
Hit Points 35 (8d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 19 (+4) | 10 (+0) | 12 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 15
Languages Common, Halfling, Giant
Attacks Melee +3 / 2d10+0, Ranged +7 / 2d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 1 |
Possessions: 8000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Nalral Fallack, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a lot of dark rich colors, with gold accents. His hair is black and curly. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: Abrasive and pushy, he has a hard time making friends. A true patriot, Nalral would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: A powerful wizard made him what he is. He was an adventurer many years ago and he formed a blood bond with his Dwarven companion (his 'brother'). He now travels the world, in search of power and loot.
Motivation: He wants nothing more than to rejoin the army.
Flaws: Antagonistic. Bonds: Attractive, Military, Mentor, Adventurer. Occupation: Performer
Voice: Scottish accent
Attributes [hide]
Medium (4'1") Dwarf, Lawful Good (CR 2)
Armor Class 12
Hit Points 12 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 13 (+1) | 17 (+3) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Elven, Gnome, Ignan
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
Possessions: 280 gp. Deep blue spinel (300 gp). 4 Smokesticks.
Kite Of Ivory, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His gray fur is drawn into a tight pony tail with a skull scrunchie. His eyes are likewise copper. His teeth are white and perfect.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: Sold as a small child to a wizard, Kite was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He now owns his own business.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and he possesses a valuable artifact that the thieves guild wishes to steal
Flaws: Fearful. Bonds: Attractive, Job, Mentor, Criminal record. Occupation: Mayor
Voice: Aggressive tone
Attributes [hide]
Medium (5'11") Tabaxi, True Neutral (CR 2)
Armor Class 14
Hit Points 25 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 13 (+1) | 12 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
Possessions: 140 gp.
Vilberg Mitchell, Male Half-Orc [Permalink]
Personal [hide]
Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His skin is fair and his fingers are delicate and long. His hair is chestnut, silky, and of moderate length. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: Vilberg lived on a farm with his mother, near the main road leading to a nearby town. When Vilberg reached his early adolescence his Half-Orc mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has been saving his money to try and buy his sister's freedom.
Motivation: He has decided he is irredeemable; and he wants nothing more than to rejoin the army
Ideals: Joker. Bonds: Attractive, Criminal record, Family, Military. Occupation: Barber
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'10") Half-Orc, Chaotic Neutral (CR 6)
Armor Class 11
Hit Points 29 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 14 (+2) | 11 (+0) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 40000 cp.
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