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NPC Generator

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Advanced [show]


Richard Trowbridge, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has moderate length blonde hair. His eyes are likewise brown.

Personality: A deeply religious man he believes everything happens for a reason. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born at the edge of vast island. He went to a religious school and was inspired by the priests there in charitable deeds. In the meantime he has taken over work as a Marshal and occasionally as a mercenary.

Motivation: Balancing his hectic life and new Marshal responsibilities is difficult; and to prove his worth to the world

Flaws: Impulsive. Bonds: Religious, Adventurer, Nature, Job. Occupation: Marshal

Voice: Soft and mumbly

Attributes [hide]

Richard Trowbridge, Male Human Fighter 5
Medium (6'0") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 16 (+3)12 (+1) 17 (+3)16 (+3)
Skills Deception +6, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 300 gp. 1 Full Plate. 1 Half-Plate.


Social Check DCs


Carrie Othronus, Male Half-Elf [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. His skin is fair and his fingers are delicate and long. His black hair and beard is wavy and long. His green eyes are passionate and lively.

Personality: Eccentric and domineering, Carrie will drive conversation. Flattery will make him almost putty in your hands.

History: He served in the navy to pay for his family's outstanding loans. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Painter. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He'd like to take his coworkers down a peg; and further expansion of business

Ideals: Extrovert. Flaws: Selfish. Bonds: Attractive, Military, Job. Occupation: Painter

Voice: High pitched and raspy

Attributes [hide]

Carrie Othronus, Male Half-Elf Warrior 5
Medium (5'3") Half-Elf, Neutral Good (CR 5)
Armor Class 9
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 14 (+2)17 (+3) 14 (+2)11 (+0)
Skills Nature +6, Perception +5
Senses Passive Perception 15
Languages Common, Elven, Druidic, Giant, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1

Possessions: 300 gp. Chrysoprase (40 gp). Emerald (1500 gp).


Social Check DCs


Bharash Jharthraxyn, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a husky man, who prefers to wear flannel. He sports a flattop crest cut. His eyes are gold and catlike.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He always tries to repair and not replace. It was this mentality that drove him into the Architect business.

History: His parents moved while he was still in utero so he is the first generation to be born here. He took every job he could get his hands on, but the opportunities for Dragonborns in the south were limited. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Retire the richest man in the south; and he's repulsed by the pc

Ideals: Persistence, Justice, Entrepeneur. Flaws: Antagonistic. Bonds: Immigrant. Occupation: Architect

Voice: Farmer accent

Attributes [hide]

Bharash Jharthraxyn, Male Dragonborn Fighter 1
Medium (6'5") Dragonborn, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)13 (+1) 13 (+1)15 (+2)
Skills Arcana +3, Medicine +3
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 120 gp.


Social Check DCs


Senteq Nucklestamp, Male Gnome [Permalink]

Personal [hide]

Description: He wears suspenders and tan workpants. His shirt is violet, and he wears a heavy tan leather apron most of the time, and carries shortbows. His hair is short and black. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Stoic and calm, he prefers to meditate than take action. He would rather hide behind his crafts than deal with other people.

History: He served in the navy to pay for his family's outstanding loans. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants nothing more than to rejoin the army

Ideals: Fighting, Disciplined, Artistic. Flaws: Shy. Bonds: Military. Occupation: Map Maker

Voice: Spits and sputters

Attributes [hide]

Senteq Nucklestamp, Male Gnome Commoner 3
Small (3'6") Gnome, Neutral Good (CR 3)
Armor Class 12
Hit Points 20 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 17 (+3)8 (-1) 13 (+1)8 (-1)
Skills Animal Handling +3, Nature +1
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 2000 cp.


Social Check DCs

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