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NPC Generator

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Advanced [show]


Akoth Langley, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is wearing a long, white, dusty cloak. He has a penchant for wearing a ring with an oversized amethyst on his left hand. His hair is always cut to a buzz. He has brown eyes.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. He made a point of taking high paying jobs and getting most of it up front. He has dedicated himself to building a better village for his children.

Motivation: He is unsatisfied with his job; and to be a bounty hunter again

Ideals: Artistic. Bonds: Rich, Adventurer, Religious, Job. Occupation: Tanner

Voice: Gruff and masculine

Attributes [hide]

Akoth Langley, Male Half-Orc Barbarian 5
Medium (6'6") Half-Orc, Neutral Good (CR 5)
Armor Class 12
Hit Points 35 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 11 (+0)12 (+1) 10 (+0)13 (+1)
Skills Athletics +3, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Orc, Ignan
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +5

Possessions: 10000 cp. 1 Minor magic item.


Social Check DCs


Dayereth Woods, Male Half-Elf [Permalink]

Personal [hide]

Description: This malnourished man wears a shirt that is too small, which lets his gut show, with a ratty grey coat over it. He wears his hair in dreadlocks. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: He can speak with the recently deceased. He is obsessed with his god.

History: He was born to loving parents in a slum to the south. His father was a soldier and died while he was still young. Dayereth was left his father's suit of armor and trained in its use and care. He bought a greataxe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Gifted. Flaws: Ugly. Bonds: Poor, Religious, Military. Occupation: Shipwright

Voice: Speaks fast with a slight lisp

Attributes [hide]

Dayereth Woods, Male Half-Elf Commoner 1
Medium (5'7") Half-Elf, Lawful Good (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 8 (-1)14 (+2) 8 (-1)10 (+0)
Skills Athletics +2, Nature +4
Senses Passive Perception 9
Languages Common, Elven, Celestial, Goblin
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +4

Possessions: 120 gp.


Social Check DCs


Zepar Victory, Male Tiefling [Permalink]

Personal [hide]

Description: This slender man stands about 6'3". He is wearing a tight grey one piece outfit complete with pants, hood, and a cape. His dark red hair has been sun bleached extensively. His black eyes dart from person to person to random spaces in the air.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is a font of random trivia from the lore and stories he has discovered

History: Sold as a small child to a necromancer, Zepar was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Engraver. He's also a talented Banker, but doesn't like to broadcast it.

Motivation: Expand his business.

Ideals: Joker, Logical. Bonds: Mentor, Job. Occupation: Engraver

Voice: Uses lots of figures of speech

Attributes [hide]

Zepar Victory, Male Tiefling Barbarian 2
Medium (6'3") Tiefling, Neutral Good (CR 2)
Armor Class 13
Hit Points 16 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 10 (+0)14 (+2) 10 (+0)15 (+2)
Skills Acrobatics +5, Deception +4
Senses Passive Perception 10
Languages Common, Terran, Druidic
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +4

Possessions: 50 pp.


Social Check DCs


Ethereal Of Winter, Male Tabaxi [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears blue robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a shortspear, but if one is not available he will default to his quarterstaff. His cinnamon fur is smooth and relatively long. His eyes, though not visible through his cowl, are copper.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: Ethereal lived on a farm with his mother, near the main road leading to a nearby town. He was taken from his home at a very young age. By chance he met his sister recently and the two have been together since.

Motivation: Regain custody of his son; and he is currently in port desperately looking for someone to get him out

Flaws: Depressed. Bonds: Criminal record, Family, Slave. Occupation: Cartwright

Voice: Nasally tone

Attributes [hide]

Ethereal Of Winter, Male Tabaxi Rogue 3
Medium (5'0") Tabaxi, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 12 (+1)11 (+0) 10 (+0)14 (+2)
Skills Acrobatics +3, Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4

Possessions: 1200 sp. 1 Masterwork studded leather. 1 Masterwork Light wooden shield.


Social Check DCs

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