Fallond Fallack, Male Dwarf [Permalink]
Personal [hide]
Description: This younger middle-aged man wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it, and a wedding ring on his right hand. His auburn hair is slicked back into a classic pompadour. He wears crescent spectacles with a black brim.
Personality: Fallond wants to be seen as a stoic, levelheaded, noble Rogue, so he tries to act the part. He does a good job, for the most part... He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.
History: He was born blind and as such lacked many opportunities for work. While studying, he fell in love. They married and had a son. He was recently attacked on the road and savagely beaten by bandits.
Motivation: His relatives are trying to arrange a marriage.
Ideals: Disciplined. Flaws: Ugly, Disease. Bonds: In love, Family. Occupation: Navigator
Voice: Spits and sputters
Attributes [hide]
Medium (4'3") Dwarf, Lawful Good (CR 10)
Armor Class 11
Hit Points 64 (10d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 13 (+1) | 15 (+2) | 14 (+2) | 18 (+4) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Dwarven, Terran, Aquan
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +1
Possessions: 2000 gp. Amber (100 gp). White pearl (100 gp). Deep blue spinel (300 gp). 1 Minor magic item.
John Meliamne, Male Half-Elf [Permalink]
Personal [hide]
Description: He is well dressed, constantly wearing a black suit, pastel shirt, and green tie. He is bristling with hidden weapons, mostly morningstars and longswords. His golden hair is cut jaggedly and amateurishly. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. His father was very strict, and drilled into him lessons on being the perfect gentleman. He used his abilities to trick people and travel the world for free.
Motivation: He feels that his past leaves him morally obligated to help; and nothing but the best is good enough for him
Ideals: Impeccable, Opinionated. Flaws: Insane, Mundane. Bonds: Criminal record. Occupation: Mortician
Voice: Ums and uhs a lot
Attributes [hide]
Medium (4'11") Half-Elf, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 8 (3d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 9 (-1) | 11 (+0) | 17 (+3) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Undercommon, Druidic, Terran
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 100 gp.
Igden Wildwander, Male Gnome [Permalink]
Personal [hide]
Description: This malnourished man dresses well, wearing red shirts, loose pants, and blazers most of the time. His tied-back hair is black. He has a dull look in his blue eyes.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is lazy and tries to find solutions quickly.
History: He was born in a small forest village. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a ceremonial dagger and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He has decided he is irredeemable; and to share knowledge with the world
Flaws: Disease, Lazy. Bonds: Attractive, Poor, Nature. Occupation: Engraver
Voice: Smoker's lung
Attributes [hide]
Small (3'6") Gnome, Chaotic Good (CR 1)
Armor Class 13
Hit Points 14 (1d12)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 15 (+2) | 14 (+2) | 15 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Ignan, Halfling
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 6000 cp.
Arannis Iathrana, Male Half-Elf [Permalink]
Personal [hide]
Description: He dresses like a well dressed Stableman does. His brown hair is heavily combed to the right. His eyes, though not visible through his cowl, are blue.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: From birth he was tutored by a cruel and relentless mentor. Before the accident, he was one of the most outspoken anti-Half-Elven activists. He was mortally wounded, saved by a kind and fast-acting Half-Elven doctor. He became a Stableman soon after.
Motivation: He wants revenge against giants; and expand his business
Flaws: Shy, Racist. Bonds: Job, Mentor, Enemies. Occupation: Stableman
Voice: Uses sign language
Attributes [hide]
Medium (5'7") Half-Elf, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 20 (3d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 15 (+2) | 13 (+1) | 13 (+1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Elven, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 4 | 2 |
Possessions: 400 gp.
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Their contribution stands as a beacon of hope for all adventurers!


