Therai Rescue, Male Tiefling [Permalink]
Personal [hide]
Description: This younger middle-aged man is wearing a long, violet, dusty cloak, and a wedding ring on his left hand. His red hair is lengthy and is close to two feet long. His fair skin shows little sign of his aristocratic breeding.
Personality: He is happy with his job as a Baker. He turns his eye from what people do, preferring to live and let live. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: The child of a Servant, who enjoyed hunting, Therai was taken on many hunting expeditions. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He ran away from his former home and has been making his living as a Baker for the past few years.
Motivation: Expand his business; and to reunite with his absent father
Bonds: In love, Attractive, Job, Slave, Nature, Family. Occupation: Baker
Voice: Scandinavian accent
Attributes [hide]
Medium (6'8") Tiefling, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 16 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 10 (+0) | 17 (+3) | 17 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Celestial, Undercommon, Auran
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 200 gp. 1 Darkwood Shield. 1 Masterwork Light steel shield. 1 Half-Plate. 1 Banded mail.
Vondal Bofdann, Male Dwarf [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He is dressed in an above average manner. His hair is cut close to his head. He wears a mask on his face.
Personality: Calm and collected, he is a well trained Jeweler. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Born to a Stableman, his mother struggled to pay the bills. A freak accident while working with his Stableman mother left him crippled. He has achieved small success as a Jeweler.
Motivation: Balancing his hectic life and new Jeweler responsibilities is difficult.
Ideals: Athletic. Flaws: Disease. Bonds: Attractive, Poor, Job. Occupation: Jeweler
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (4'2") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 18 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 14 (+2) | 15 (+2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Auran, Terran
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 320 gp. 1 Darkwood Buckler.
Joser Kettlewhistle, Male Halfling [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Halflings. His skin is light but he possesses many grey ritualistic tattoos. He is wearing a perfectly clean shirt and pair of pants. He has moderate length auburn hair. His eyes are green.
Personality: Joser hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. He would rather hide behind his crafts than deal with other people.
History: Joser was born into a poor family. Growing up, he dreamt of becoming a Sorcerer, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. Joser abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has dedicated himself to building a better kind of golem.
Motivation: To share knowledge with the world; and he's looking for his big break
Ideals: Artistic, Logical. Flaws: Shy. Bonds: Attractive, Poor, Adventurer. Occupation: Masseuse
Voice: Speaks with squeezed throat
Attributes [hide]
Small (3'0") Halfling, Neutral Good (CR 3)
Armor Class 16
Hit Points 4 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 20 (+5) | 9 (-1) | 11 (+0) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +7 / 1d8+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 5 |
Possessions: 2900 sp.
Mozikth Gygazzylyshrift, Male Dragonborn [Permalink]
Personal [hide]
Description: He is lean but muscular and is typically in his Architect uniform. He wears a colorful flower in his bronze crest. His red eyes dart around the room hyper actively observing anyone and anything.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He has a habit of throwing himself into exceedingly dangerous situations.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. His childhood dream was to be a Junk Dealer, but he was a colossal failure. He has drifted from career to career and currently works as a Architect.
Motivation: Wants to open a new tavern; and expand his business
Flaws: Shy, Impulsive. Bonds: Job, Attractive, Religious. Occupation: Architect
Voice: Uses sign language
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Evil (CR 9)
Armor Class 11
Hit Points 63 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 12 (+1) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 4 | 3 |
Possessions: 8000 sp. Eye agate (4 gp). Peridot (80 gp). Blue quartz (4 gp). Smoky quartz (80 gp). Jasper (80 gp). Tourmaline (80 gp). 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!