Koth Anderton, Male Half-Orc [Permalink]
Personal [hide]
Description: Standing 6'1", this man wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has a very tight haircut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.
History: He was born the only child of a wealthy merchant. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Doesn't want to be a Courier and was forced into it by his family; and wants to raise his children well
Ideals: Optimist, Entrepeneur. Flaws: Insomniac. Bonds: Family. Occupation: Courier
Voice: Slow speaker
Attributes [hide]
Medium (6'1") Half-Orc, Chaotic Neutral (CR 16)
Armor Class 11
Hit Points 96 (16d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 13 (+1) | 15 (+2) | 15 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Orc, Undercommon, Gnome
Attacks Melee +9 / 4d10+4, Ranged +6 / 4d10+1, Grapple +9
Possessions: 12000 gp. Black opal (500 gp). Pink pearl (50 gp). Emerald (500 gp). Alexandrite (700 gp). Violet garnet (700 gp). Rhodochrosite (14 gp). Rose (80 gp). Banded agate (14 gp). Moss agate (14 gp). Peridot (80 gp). Rhodochrosite (14 gp).
Borgu Altham, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His red hair and beard is wavy and long. His eyes are gray and beady.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Borgu abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. After a long history of fighting, Borgu and his spouse have recently divorced.
Motivation: He wants to meet his childhood hero; and obtaining odd cultural half-orc artifacts is his passion
Ideals: Justice, Gifted. Flaws: Ugly, Antagonistic. Bonds: Adventurer. Occupation: Carter
Voice: Sensual and smooth
Attributes [hide]
Medium (6'8") Half-Orc, Chaotic Neutral (CR 9)
Armor Class 12
Hit Points 77 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 16 (+3) | 11 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +7 / 3d4+4, Ranged +5 / 3d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 60000 cp. Golden yellow topaz (600 gp). Jet (80 gp). Star rose quartz (80 gp). Hematite (6 gp). Aquamarine (600 gp). Deep blue spinel (600 gp).
Cask Of Snakes, Male Tabaxi [Permalink]
Personal [hide]
Description: He dresses well, typically a more casual-formal manner. He carries with him a set of maces on his belt, each one with a aquamarine on the hilt. His fur is black, silky, and of moderate length. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is erratic and paranoid. He believes drow are coming to abduct people. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Born to a pair of adventurers, Cask grew up listening to his mother's many stories. Cask abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Days after completing his studies, news broke out that his hometown was attacked by drow. Cask was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the drow.
Motivation: He has passion for adventuring and risk; and he's looking for his big break
Ideals: Fighting. Flaws: Insomniac. Bonds: Attractive, Enemies, Adventurer. Occupation: Barkeep
Voice: Stutters
Attributes [hide]
Medium (6'5") Tabaxi, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 37 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 17 (+3) | 12 (+1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 3000 cp.
Beast Of Ebony, Male Tabaxi [Permalink]
Personal [hide]
Description: A 5'2" southern man, he wears light armors faded through time and improper care. His beige fur is smooth and relatively long. He has several tiny sapphire earrings on each ear.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Tabaxi in existence. He is frequently practicing swordplay.
History: He was raised in a white middle class family as the only child. He struck it rich when he found rare goods in large quantities. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He wants nothing more than to rejoin the army; and he is greedy
Ideals: Justice. Flaws: Mundane. Bonds: Rich, Military. Occupation: Tanner
Voice: Sleepy voice
Attributes [hide]
Medium (5'2") Tabaxi, Neutral Good (CR 7)
Armor Class 13
Hit Points 22 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 9 (-1) | 16 (+3) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Goblin, Aquan, Abyssal
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 900 gp.
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Their contribution stands as a beacon of hope for all adventurers!
