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NPC Generator

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Advanced [show]


Krimmon Glenfellow, Male Halfling [Permalink]

Personal [hide]

Description: This man has a large yellow mantle and cape that has been intricately interwoven into his green robe, and sports empty pouches on his belt. He wears his hair in dreadlocks. He tend to wears goggles to shield his eyes.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is harsh and unforgiving.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Cursed with lycanthropy at a very young age, Krimmon has worked very hard to control his curse. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: His relatives are trying to arrange a marriage; and he seems to be bored by most things

Ideals: Athletic. Flaws: Antagonistic, Disease, Mundane. Bonds: Family. Occupation: Stylist

Voice: Speaks fast with a slight lisp

Attributes [hide]

Krimmon Glenfellow, Male Halfling Warrior 5
Small (3'0") Halfling, Lawful Evil (CR 5)
Armor Class 12
Hit Points 43 (5d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)12 (+1) 12 (+1)13 (+1)
Skills Arcana +4, Performance +4
Senses Passive Perception 11
Languages Common, Halfling, Elven
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 800 gp. Black opal (1400 gp). Smoky quartz (20 gp). 1 Healer’s kit.


Social Check DCs


Baradad Umbyrphrael, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a white coat over a black low-cut shirt, and a deerstalker hat upon his head. He has scarlet crest. His eyes are a pleasant red.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Through the years after Baradad was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Baradad's father didn't care for him much, and the feeling was mutual. He was always very intelligent and has formed a secret society of specialists.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and seeks redemption

Ideals: Joker. Flaws: Antagonistic, Secretive. Bonds: Rich, Criminal record. Occupation: Courier

Voice: Spits and sputters

Attributes [hide]

Baradad Umbyrphrael, Male Dragonborn Rogue 9
Medium (6'8") Dragonborn, Chaotic Neutral (CR 9)
Armor Class 12
Hit Points 39 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 13 (+1)10 (+0) 10 (+0)12 (+1)
Skills Animal Handling +3, Investigation +3
Senses Passive Perception 10
Languages Common
Attacks Melee +7 / 3d4+4, Ranged +5 / 3d4+2, Grapple +4

Possessions: 1400 gp.


Social Check DCs


Hobart Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: This man is very fat, and wears bulky pastel painted plate armor. He has dyed his greying silver hair a little too much giving a sharp silver color. His green eyes peer out from beneath his small pastel hat.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Sold as a small child to a brothel owner, Hobart was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has been saving his money to try and buy his brother's freedom.

Motivation: To reunite with his absent mother.

Ideals: Impeccable. Flaws: Ugly. Bonds: Adventurer, Mentor, Family. Occupation: Locksmith

Voice: Breathy voice

Attributes [hide]

Hobart Jamjar, Male Halfling Commoner 6
Small (3'4") Halfling, Lawful Good (CR 6)
Armor Class 13
Hit Points 18 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)11 (+0) 15 (+2)12 (+1)
Skills History +3, Nature +3
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Carrie Selevarun, Male Elf [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a simple burlap shirt and baggy pants. He conceals his scythe with his veritable burlap sack of a shirt. His red hair is smooth and relatively long. He tend to wears goggles to shield his eyes.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is lazy and tries to find solutions quickly.

History: When he was but 5 years old his parents immigrated from the north. Brilliant and gifted he never wanted to apply himself. He tends to his Knight job now, and dutifully fulfills any obligations he has.

Motivation: An old rival family wants him found; and his relatives are trying to arrange a marriage

Ideals: Gifted. Flaws: Lazy. Bonds: Job, Immigrant, Family. Occupation: Knight

Voice: Hard of hearing, loud

Attributes [hide]

Carrie Selevarun, Male Elf Sorcerer 13
Medium (5'0") Elf, Lawful Neutral (CR 13)
Armor Class 12
Hit Points 15 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 9 (-1)16 (+3) 15 (+2)14 (+2)
Skills History +7, Intimidation +6
Senses Passive Perception 12
Languages Common, Elven, Dwarven, Orc, Auran
Attacks Melee +5 / 4d4+1, Ranged +6 / 4d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156666664

Possessions: 100 pp. Moonstone (70 gp). Peridot (70 gp). Alexandrite (1200 gp). Malachite (13 gp). Tiger eye turquoise (13 gp). Lapis lazuli (13 gp). Hematite (13 gp). 1 Medium magic item.


Social Check DCs

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