Gildmak Brightmoon, Male Halfling [Permalink]
Personal [hide]
Description: He wears black trousers with pastel and grey striped suspenders. He wears various colorful collared shirts. He has a slight overbite and is overall scrawny. He sports a long silver beard, and similarly colored long hair. He wears large thick round spectacles.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Gildmak was born with his father's beautiful face. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Hunter work with an outfit from a few towns over. Hunter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now owns his own business.
Motivation: He is unsatisfied with his job.
Flaws: Antagonistic. Bonds: Job, Attractive. Occupation: Hunter
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Small (3'1") Halfling, Chaotic Evil (CR 8)
Armor Class 13
Hit Points 21 (8d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 10 (+0) | 14 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Infernal, Undercommon
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 5 | 3 |
Possessions: 1300 gp. A detailed rose, with petals and thorns, constructed of silver and electrum (60 gp). Jeweled electrum ring (2000 gp).
Fonkin Tarkelby, Male Gnome [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears a green coat over a black low-cut shirt, and a deerstalker hat upon his head. He has no hair. His otherwise smooth face is marked with small tiny scars.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He also has developed a complete distrust of the Mercenary profession.
History: His parents moved while he was still in utero so he is the first generation to be born here. When money was particularly tight he was walking through alleys when he overheard a Animal Trainer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He is unsatisfied with his job; and expand his business
Ideals: Disciplined. Flaws: Ugly. Bonds: Job, Immigrant, Poor. Occupation: Animal Trainer
Voice: Can't modulate volume
Attributes [hide]
Small (3'4") Gnome, Lawful Good (CR 4)
Armor Class 14
Hit Points 19 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 14 (+2) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Infernal
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 | 3 |
Possessions: 30 pp. 1 Minor magic item.
Delebean Folkor, Male Gnome [Permalink]
Personal [hide]
Description: This late middle aged man wears an old set of leather armor, nicked and torn by the ravages of time and battle and is in decent physical shape. His black hair is cut jaggedly and amateurishly. His eyes are brown and he is always smoking a pipe.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. Around other people he will do his best to conceal his emotions and appear jolly.
History: Delebean was born the youngest of three triplets. His childhood dream was to be a Laborer, but he was a colossal failure. He has drifted from career to career and currently works as a Knight.
Motivation: Sabotage a competitor; and further expansion of business
Flaws: Shy. Bonds: Job, Family, Immigrant. Occupation: Knight
Voice: pre-pubescent
Attributes [hide]
Small (3'7") Gnome, Neutral Good (CR 6)
Armor Class 14
Hit Points 60 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 17 (+3) | 8 (-1) | 18 (+4) | 17 (+3) |
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 1 | 0 | 0 | 0 |
Possessions: 100 gp.
Joser Tosscobble, Male Halfling [Permalink]
Personal [hide]
Description: He is scrawny and has patchy red stubble. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has a hunchback. His red hair, when down, is lengthy. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: Joser hails from a village terrorized by illithids. His parents were killed by illithids in a raid when he was still a young child. The illithids captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: His spouse's relatives view him with great suspicion; and a deep hatred of illithids
Ideals: Passionate. Flaws: Ugly. Bonds: Family, Enemies, Criminal record. Occupation: Crown-heir
Voice: Gruff and masculine
Attributes [hide]
Small (3'1") Halfling, Chaotic Evil (CR 14)
Armor Class 14
Hit Points 84 (14d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 12 (+1) | 10 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +6 / 4d6+1, Ranged +8 / 4d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 2 | 1 | 1 | 0 |
Possessions: 3000 gp. Fire opal pendant on a fine gold chain (600 gp). Jeweled gold crown (8000 gp). Solid gold idol (800 gp). Silver comb with moonstones (400 gp). Solid gold idol (800 gp). Silver chalice with lapis lazuli gems (30 gp). Large well-done wool tapestry (500 gp). A life-sized copper and silver statuette of a cockatrice. (40 gp). Golden circlet with four aquamarines (2000 gp). 1 Medium magic item.
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