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NPC Generator

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Advanced [show]


Shifting Treat, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears baggy green pantaloons and a white scarf. His brown fur is singed and shortened. His otherwise smooth face is marked with small tiny scars.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born to loving parents in a slum to the south. He made a point of taking high paying jobs and getting most of it up front. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Athletic. Flaws: Ugly, Secretive. Bonds: Adventurer, Poor. Occupation: Navigator

Voice: Cold and demanding tone

Attributes [hide]

Shifting Treat, Male Tabaxi Sorcerer 6
Medium (5'7") Tabaxi, Neutral Evil (CR 6)
Armor Class 13
Hit Points 21 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)11 (+0) 18 (+4)13 (+1)
Skills Animal Handling +7, History +3
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: 8000 sp.


Social Check DCs


Sun Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a grey coat over a yellow low-cut shirt, and a Stetson hat upon his head. He has wavy brown fur. He wears crescent spectacles with a black brim.

Personality: He can speak with the recently deceased. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. A freak accident while working with his Roofer mother left him crippled. He has gone from town to town working and never settling down anywhere, but has fallen for a local Roofer. He hasn't told them the truth, but wants to settle down with them.

Motivation: He doesn't get along with people that don't share his tastes; and he wants to get laid

Ideals: Gifted, Artistic, Impeccable. Flaws: Disease. Bonds: Has a crush. Occupation: Bowyer

Voice: Scottish accent

Attributes [hide]

Sun Shore, Male Tabaxi Paladin 2
Medium (5'0") Tabaxi, Chaotic Good (CR 2)
Armor Class 12
Hit Points 17 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 9 (-1)17 (+3) 16 (+3)12 (+1)
Skills Intimidation +3, Survival +5
Senses Passive Perception 13
Languages Common, Giant, Dwarven, Infernal
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 320 gp.


Social Check DCs


Gildmak Swiftwhistle, Male Halfling [Permalink]

Personal [hide]

Description: He is a mite stocky and is well dressed, constantly wearing a black suit, tan shirt, and black tie. His chestnut hair is kept up in a ponytail inside a wide-brimmed hat. His eyes are likewise brown.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Gildmak was born on a far southern forest where he grew up under the tutelage of his mother, an expert Stableman. He moves from town to town, unable to find a place to settle.

Motivation: He is content; and regain custody of his son

Flaws: Antagonistic, Mundane. Bonds: Military, Immigrant, Family. Occupation: Stableman

Voice: Old Prospector

Attributes [hide]

Gildmak Swiftwhistle, Male Halfling Fighter 8
Small (3'3") Halfling, Neutral Good (CR 8)
Armor Class 13
Hit Points 42 (8d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 9 (-1)13 (+1) 9 (-1)12 (+1)
Skills Acrobatics +5, Religion +4
Senses Passive Perception 9
Languages Common, Halfling, Aquan
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +4

Possessions: 1000 gp. Silver-plated steel longsword with jet jewel in hilt (400 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Brass mug with jade inlays (300 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp).


Social Check DCs


Justin Altham, Male Human [Permalink]

Personal [hide]

Description: An older man who is typically in his Carpenter uniform, he is not a threatening figure. His chestnut hair is braided into rings. His eyes are gray and beady.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: When he was but 3 years old his parents immigrated from the south. His childhood dream was to be a Jeweler, but he was a colossal failure. He then took over the family business and is one of the better Carpenter for hire.

Motivation: Further expansion of business.

Flaws: Ugly, Antagonistic. Bonds: Job, Family, Immigrant. Occupation: Carpenter

Voice: Hard of hearing, loud

Attributes [hide]

Justin Altham, Male Human Sorcerer 1
Medium (6'3") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 12 (+1)8 (-1) 12 (+1)14 (+2)
Skills History +1, Persuasion +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 90 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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