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Advanced [show]


Senteq Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: An older man who typically wears green cloth garments or leather armor, he is not a threatening figure. He has a very tight haircut. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is obsessed with a lost civilization.

History: His father raised him in a mountain cabin. He struck it rich when he found rare goods in large quantities. He bought a mace and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Find a way to reverse the transformation of his brother; and balancing his hectic life and new actor responsibilities is difficult

Bonds: Job, Adventurer, Nature, Rich, Family. Occupation: Actor

Voice: Mumbles to self between sentences

Attributes [hide]

Senteq Horcusporcus, Male Gnome Cleric 7
Small (3'3") Gnome, Lawful Good (CR 7)
Armor Class 13
Hit Points 50 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 15 (+2)11 (+0) 16 (+3)11 (+0)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146432100

Possessions: 7000 sp. Chrysoberyl (100 gp). Silver pearl (100 gp). Rhodochrosite (12 gp). Rock crystal (80 gp).


Social Check DCs


Traubon Stoutale, Male Dwarf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He tends to wear a large violet jacket. His black hair is greasy and uncared for. His face is scarred and worn.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. Animals are drawn to him, and he is able to talk to them.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He moved out north to avoid the crime he committed. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety

Ideals: Gifted. Flaws: Ugly, Mundane, Fearful. Bonds: Criminal record, Military. Occupation: Servant

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Traubon Stoutale, Male Dwarf Druid 12
Medium (4'0") Dwarf, Neutral Evil (CR 12)
Armor Class 12
Hit Points 85 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
19 (+4)14 (+2) 14 (+2)12 (+1) 18 (+4)10 (+0)
Skills Acrobatics +6, Medicine +8
Senses Passive Perception 14
Languages Common, Dwarven, Gnome
Attacks Melee +8 / 3d10+4, Ranged +6 / 3d10+2, Grapple +8
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day16654433200

Possessions: 400 pp. Obsidian (16 gp). Moonstone (40 gp). Red-brown spinel (110 gp). Red spinel (110 gp). Black opal (1000 gp). Black opal (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Reynard Hornsby, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears tight fitting clothing which further accentuates his frame. His auburn hair is lengthy and is close to two feet long. His skin is flawless and his blue eyes scan people very quickly.

Personality: Reynard wants to be seen as a stoic, levelheaded, noble Rogue, so he tries to act the part. He does a good job, for the most part... A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He was born to a criminal king-pin and mafia family In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To get a good night's sleep; and he feels that his past leaves him morally obligated to help

Ideals: Disciplined. Flaws: Mundane, Insomniac. Bonds: Attractive, Poor, Criminal record. Occupation: Mercenary

Voice: Gruff and masculine

Attributes [hide]

Reynard Hornsby, Male Human Rogue 3
Medium (6'5") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 10 (+0)13 (+1) 10 (+0)11 (+0)
Skills Deception +2, Stealth +4
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Gomory Thackeray, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He dresses like a well dressed Healer does. His chestnut hair is long and unkept. His eyes are a pleasant green.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was raised in a white middle class family as the only child. He helped his mother out around the business and became quite the natural. He tends to his Healer job now, and dutifully fulfills any obligations he has.

Motivation: Expand his business; and further expansion of business

Flaws: Ugly, Antagonistic, Impulsive, Mundane. Bonds: Job. Occupation: Healer

Voice: Eastern European accent

Attributes [hide]

Gomory Thackeray, Male Human Barbarian 1
Medium (5'5") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)12 (+1) 14 (+2)17 (+3)
Skills Arcana +3, Performance +5
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 130 gp.


Social Check DCs

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