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NPC Generator

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Advanced [show]


Merihim Judgment, Male Tiefling [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He sports yellow clothing, slightly heavier than average wear. His silver hair, when down, is lengthy. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his white eyes.

Personality: A deeply religious man he believes everything happens for a reason. He has all his life been fascinated with painting.

History: Gifted from a young age, Merihim studied abroad. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has never given up on his painting dream.

Motivation: He has a rivalry with the Church that dominates his actions; and he is wracked by social anxiety

Ideals: Artistic, Gifted. Flaws: Fearful. Bonds: Attractive, Religious. Occupation: Cartwright

Voice: Hollow voice

Attributes [hide]

Merihim Judgment, Male Tiefling Sorcerer 3
Medium (5'10") Tiefling, Lawful Good (CR 3)
Armor Class 12
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)11 (+0) 9 (-1)15 (+2)
Skills Investigation +2, Stealth +4
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 200 gp.


Social Check DCs


Azzakh Pyraxtallinost, Male Dragonborn [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He is well dressed, but even with his fine clothing he looks run-down. His whole body is exceptionally muscular. He has no crest. His face is scarred and worn.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is an amazing painter.

History: When he was but 8 years old his parents immigrated from the east. He worked as a nervous Fletcher and found it very stressful. He struck the Fletcher job and began his own company from there.

Motivation: Balancing his hectic life and new Fletcher responsibilities is difficult; and expand his business

Ideals: Gifted. Flaws: Ugly, Sensitive. Bonds: Immigrant, Job. Occupation: Fletcher

Voice: Dutch accent

Attributes [hide]

Azzakh Pyraxtallinost, Male Dragonborn Commoner 9
Medium (6'8") Dragonborn, Neutral Good (CR 9)
Armor Class 13
Hit Points 36 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 13 (+1)10 (+0) 17 (+3)13 (+1)
Skills Intimidation +4, Investigation +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +3

Possessions: 500 gp.


Social Check DCs


Gerald Langley, Male Human [Permalink]

Personal [hide]

Description: This man wears tattered old clothes. He has a penchant for wearing a ring with an oversized topaz on his right hand. He has wavy chestnut hair. He tend to wears goggles to shield his eyes.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He comes from a rich western family. He struck it rich when he found rare goods in large quantities. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it.

Ideals: Joker. Flaws: Ugly, Antagonistic. Bonds: Rich, Religious. Occupation: Fisher

Voice: Slow speaker

Attributes [hide]

Gerald Langley, Male Human Ranger 5
Medium (6'6") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 42 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)14 (+2) 18 (+4)16 (+3)
Skills Performance +6, Stealth +4
Senses Passive Perception 14
Languages Common, Abyssal, Goblin
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1500000

Possessions: 6000 sp. Blue quartz (14 gp). Black opal (1300 gp). Citrine (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Yurk Brownrigg, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears light armors faded through time and improper care. His white hair is drawn into a tight pony tail with a butterfly scrunchie. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He is happy with his job as a Seamstress. He turns his eye from what people do, preferring to live and let live. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Yurk was raised in a hard working conservative environment. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Expand his business; and wants to open a new tavern

Ideals: Athletic, Entrepeneur, Logical. Bonds: Job. Occupation: Seamstress

Voice: Dark and ominous

Attributes [hide]

Yurk Brownrigg, Male Half-Orc Monk 10
Medium (6'5") Half-Orc, Chaotic Neutral (CR 10)
Armor Class 11
Hit Points 71 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)11 (+0) 15 (+2)8 (-1)
Skills Persuasion +3, Stealth +5
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1

Possessions: 2000 gp.


Social Check DCs

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