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NPC Generator

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Advanced [show]


Lucan Mellerelel, Male Elf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is typically in his Apothecary uniform. His golden hair is long and unkept. He has several tiny sapphire earrings on each ear.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. Animals are drawn to him, and he is able to talk to them.

History: Gifted from a young age, Lucan studied abroad. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has achieved small success as a Apothecary.

Motivation: Money/treasure.

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Job, Rich. Occupation: Apothecary

Voice: American accent

Attributes [hide]

Lucan Mellerelel, Male Elf Expert 2
Medium (5'4") Elf, Lawful Evil (CR 2)
Armor Class 13
Hit Points 9 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 13 (+1)10 (+0) 11 (+0)13 (+1)
Skills Athletics +2, Nature +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Ozyman High-hill, Male Halfling [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears white robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a scimitar, but if one is not available he will default to his mace. He has a long brown beard with little hanging trinkets. He has gray eyes.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is able to fit into much smaller and tighter spaces than normal.

History: Ozyman was born into a poor family. Growing up, he dreamt of becoming a Bard, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Bard in service of a powerful lord somewhere. His parents enrolled him in a Bard school at a young age so that he could practice his necromantic talents. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He desires power and/or immortality.

Ideals: Disciplined, Gifted. Bonds: Poor, Adventurer. Occupation: Bounty Hunter

Voice: Pronounces difficult words wrong

Attributes [hide]

Ozyman High-hill, Male Halfling Bard 6
Small (3'4") Halfling, Chaotic Evil (CR 6)
Armor Class 14
Hit Points 20 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 11 (+0)15 (+2) 13 (+1)12 (+1)
Skills Athletics +5, Investigation +5
Senses Passive Perception 11
Languages Common, Halfling, Druidic, Ignan
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332000

Possessions: Jasper (50 gp).


Social Check DCs


Rivaan Daardendrian, Male Dragonborn [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He prefers to wear flannel. Beneath his clothing is a huge mess of scar tissue. His silver crest is still thick. This red eyed westerner is not easily forgotten.

Personality: Stoic and calm, he prefers to meditate than take action. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He is a Jackalwere in disguise. While he appears to be a normal Dragonborn, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Obtaining odd cultural Dragonborn artifacts is his passion; and he is terrified, and will act out of fear

Ideals: Disciplined. Flaws: Fearful, Insane. Bonds: Slave, Adventurer. Occupation: Fisher

Voice: Soft and melodious

Attributes [hide]

Rivaan Daardendrian, Male Dragonborn Aristocrat 8
Medium (6'6") Dragonborn, True Neutral (CR 8)
Armor Class 14
Hit Points 33 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 11 (+0)14 (+2) 12 (+1)10 (+0)
Skills Animal Handling +4, Athletics +4
Senses Passive Perception 11
Languages Common, Terran, Giant
Attacks Melee +4 / 2d10+1, Ranged +7 / 2d10+4, Grapple +4

Possessions: 110 pp. Brass mug with jade inlays (500 gp). Old masterpiece painting (1400 gp). Brass mug with jade inlays (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp).


Social Check DCs


Justin Thackeray, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'11" and wears a brown coat over a green low-cut shirt, and a Stetson hat upon his head. His left hand appears badly burned and disfigured. His blonde hair is kept up in a ponytail inside a Stetson hat. He tend to wears goggles to shield his eyes.

Personality: He can speak with the recently deceased. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He is the product a well kept family trust fund and as such has never really known need. Justin was born on a far western desert where he grew up under the tutelage of his mother, an expert Sculptor. He left for the west, certain he would find work there.

Motivation: He is greedy; and money/treasure

Ideals: Gifted. Bonds: Attractive, Rich, Immigrant. Occupation: Sculptor

Voice: Whispers

Attributes [hide]

Justin Thackeray, Male Human Expert 11
Medium (5'11") Human, Neutral Evil (CR 11)
Armor Class 13
Hit Points 49 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 11 (+0)17 (+3) 16 (+3)11 (+0)
Skills Acrobatics +7
Senses Passive Perception 13
Languages Common, Terran, Druidic, Aquan
Attacks Melee +6 / 3d8+2, Ranged +7 / 3d8+3, Grapple +7

Possessions: 18000 sp. Brass mug with jade inlays (400 gp). Gold and topaz bottle stopper cork (1100 gp). Gold and topaz bottle stopper cork (1100 gp). Solid gold idol (700 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). An abacus with copper, silver and gold markers (150 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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