Dazzazn Sumnarghthrysh, Male Dragonborn [Permalink]
Personal [hide]
Description: An older man who wears just a blue suit, he is not a threatening figure. He has done his best to style his white crest to look like a famous performer. His gold eyes are slightly larger than normal.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is obsessed with a lost civilization.
History: Dazzazn was born in the south. At a young age he loved to build and create. He was an adventurer many years ago and he formed a blood bond with his Dragonborn companion (his 'brother'). He has been a successful dealer in antiques buying low and selling high.
Motivation: An old rival family wants him found; and retire the richest man in the south
Ideals: Persistence, Entrepeneur. Flaws: Antagonistic. Bonds: Adventurer, Family. Occupation: Shoemaker
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'4") Dragonborn, Neutral Evil (CR 4)
Armor Class 11
Hit Points 19 (4d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 12 (+1) | 14 (+2) | 12 (+1) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 6 | 6 | 3 |
Possessions: 100 gp. 1 Minor magic item.
Pog Musgraben, Male Gnome [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft blue waves gently in the breeze. He sports a long auburn beard, and similarly colored long hair. His face is covered beneath a completely black helmet.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: Pog was born the youngest of three triplets. He moved from fad to fad and when he turned 15 he discovered dancing. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature spear.
Motivation: To reunite with his old friends.
Ideals: Artistic. Flaws: Secretive. Bonds: Rich, Adventurer, Family. Occupation: Barber
Voice: Scratchy, weak
Attributes [hide]
Small (3'8") Gnome, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 10 (1d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 15 (+2) | 18 (+4) | 15 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Terran, Aquan
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 3 | 1 |
Possessions: Tiger eye turquoise (4 gp). 1 Buckler.
Mreksh Tiammanthyllish, Male Dragonborn [Permalink]
Personal [hide]
Description: This malnourished man wears a brown shirt with thin tan vertical stripes and green pants. His crest is black and curly. His gold unseeing eyes seem to look past you.
Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. He would rather hide behind his crafts than deal with other people.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. When money was particularly tight he was walking through alleys when he overheard a Shepherd hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: To get a good night's sleep; and he would like to get married and retire
Ideals: Artistic. Flaws: Disease, Shy, Insomniac. Bonds: Poor. Occupation: Shepherd
Voice: Scottish accent
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Good (CR 11)
Armor Class 11
Hit Points 80 (11d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 13 (+1) | 13 (+1) | 14 (+2) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Halfling, Goblin
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 |
Possessions: 1300 gp. A roughly beaten golden orb (100 gp). Embroidered silk and velvet mantle with numerous moonstones (800 gp). Cloth of gold vestments (100 gp). Gold cup set with emeralds (2000 gp). Solid gold idol (1200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Zook Cobblelob, Male Gnome [Permalink]
Personal [hide]
Description: He wears a simple burlap shirt and baggy pants. He conceals his axe with his veritable burlap sack of a shirt, and he perpetually has his axe ready. He wears his white hair up in a very large beehive style do. He has gleaming, smiling hazel eyes.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. Energy wise he seems alert and responsive.
History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has been saving his money to try and buy his brother's freedom.
Motivation: Find a way to reverse the transformation of his brother; and wants to raise his children well
Ideals: Fighting, Professionalism. Flaws: Secretive. Bonds: Mentor, Family. Occupation: Barber
Voice: Gruff and masculine
Attributes [hide]
Small (3'7") Gnome, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 17 (3d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 11 (+0) | 12 (+1) | 9 (-1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 60 pp. Peridot (60 gp). Obsidian (12 gp). Sardonyx (60 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
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