Howard Deephollow, Male Halfling [Permalink]
Personal [hide]
Description: The light-skinned man stands 2'10" and wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He wears a top hat to hide his balding. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He always tries to repair and not replace. It was this mentality that drove him into the Actor business.
History: He got into the Actor business at a young age. He was taken as a slave by a traveling circus and forced to perform He ran away from his former home and has been making his living as a Actor for the past few years.
Motivation: Wants to open a new tavern; and he is unsatisfied with his job
Ideals: Persistence. Flaws: Insomniac, Selfish. Bonds: Job, Slave. Occupation: Actor
Voice: Deep voice with rolling R's
Attributes [hide]
Small (2'10") Halfling, Lawful Good (CR 6)
Armor Class 14
Hit Points 27 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 8 (-1) | 15 (+2) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Halfling, Aquan, Undercommon
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 800 gp.
Hubert Weld, Male Human [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears many layers of old clothing at all times. His Stetson hat is riddled with cuts and holes. He wears round tiny glasses practically rammed into his face.
Personality: He is extraordinarily eccentric. He also has developed a complete distrust of the Sailor profession.
History: When he was but 8 years old his parents immigrated from the north. He dropped out of school before completing his studies. He has drifted from career to career and currently works as a Merchant.
Motivation: Sabotage a competitor; and wants to open a new tavern
Ideals: Logical. Flaws: Ugly, Insane. Bonds: Poor, Job, Immigrant. Occupation: Merchant
Voice: Switch between two voices
Attributes [hide]
Medium (5'2") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 13 (+1) | 14 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Infernal, Auran
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 140 gp. Banded agate (10 gp). 1 Darkwood Buckler.
Cressel Grief, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He keeps his long silver hair kept up in a rat tail. He is missing an eye and his face is severely sunburned. His one remaining eye shines black.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He has a minor phobia of water and hates getting wet.
History: He was born on a small isolated farm. Cressel liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety
Ideals: Entrepeneur. Flaws: Ugly, Selfish, Fearful. Bonds: Nature. Occupation: Armorer
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'10") Tiefling, Lawful Evil (CR 4)
Armor Class 12
Hit Points 33 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 12 (+1) | 17 (+3) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Gnome, Undercommon, Draconic
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 17000 sp. 1 Minor magic item.
Uthemar Floshem, Male Half-Elf [Permalink]
Personal [hide]
Description: 5'9" and lanky with angular features, he is an attractive figure. He tends to wear a green poncho over his likewise colored trousers and shirt. His silver hair is thinning but still full. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. Around other people he will do his best to conceal his emotions and appear jolly.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He went to a religious school and was inspired by the priests there in charitable deeds. He used his abilities to travel the world and help people.
Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions
Ideals: Philantrophist, Artistic. Flaws: Shy. Bonds: Attractive, Religious. Occupation: Locksmith
Voice: Scottish accent
Attributes [hide]
Medium (5'9") Half-Elf, Chaotic Good (CR 5)
Armor Class 11
Hit Points 36 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 14 (+2) | 9 (-1) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
Possessions: 400 gp.
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