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NPC Generator

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Advanced [show]


Three Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: He is scrawny and has patchy cinnamon fur. He tends to wear a large grey jacket. He has a hunchback. His cinnamon fur is thinning but still full. His face is covered beneath a completely black helmet.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Three lived on a farm with his father, near the main road leading to a nearby town. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Regain custody of his daughter; and to end his boredom

Flaws: Ugly, Mundane, Impulsive. Bonds: Family, Rich. Occupation: Farmer

Voice: Draws out vowels

Attributes [hide]

Three Grass, Male Tabaxi Bard 1
Medium (6'8") Tabaxi, True Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 14 (+2)13 (+1) 13 (+1)13 (+1)
Skills Acrobatics +5, Arcana +3
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112000

Possessions: 70 gp.


Social Check DCs


Boddynock Boondiggles, Male Gnome [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He does not wear sleeves and tends to eschew shirts when he can avoid it. His long brown hair reaches down to his waist. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. Around other people he will do his best to conceal his emotions and appear jolly.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Like his father and his sister before him, after school he went straight into learning to become a Laborer. He tends to his Laborer job now, and dutifully fulfills any obligations he has.

Motivation: Wants to have a good time and be beloved; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable, Gifted, Optimist. Flaws: Shy. Bonds: Job. Occupation: Laborer

Voice: Ums and uhs a lot

Attributes [hide]

Boddynock Boondiggles, Male Gnome Monk 4
Small (3'7") Gnome, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 37 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 16 (+3)13 (+1) 14 (+2)14 (+2)
Skills Intimidation +4, Survival +4
Senses Passive Perception 12
Languages Common, Gnome, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 1 Minor magic item.


Social Check DCs


Shamash Orexijandilin, Male Dragonborn [Permalink]

Personal [hide]

Description: He has a missing right leg. He dresses well, wearing black shirts, loose pants, and blazers most of the time. His crest is white and curly. His red unseeing eyes seem to look past you.

Personality: He is witty, but his monotone delivery comes off as unnerving Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Shamash was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. A freak accident while working with his Bookbinder father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: A rival would like him out of the picture; and doesn't want to be a fortune-teller and was forced into it by his family

Ideals: Joker. Flaws: Disease. Bonds: Attractive, Poor. Occupation: Fortune-teller

Voice: Scottish accent

Attributes [hide]

Shamash Orexijandilin, Male Dragonborn Ranger 7
Medium (6'3") Dragonborn, Lawful Evil (CR 7)
Armor Class 11
Hit Points 64 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)13 (+1) 13 (+1)15 (+2)
Skills Acrobatics +4, Performance +5
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 1000 gp.


Social Check DCs


Boddynock Timbers, Male Gnome [Permalink]

Personal [hide]

Description: This man is very fat, and is wearing a tight grey one piece outfit complete with pants, hood, and a cape. He wears his auburn hair up. His blue eyes dart from person to person to random spaces in the air.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He has all his life been fascinated with painting.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Ostracized due to the martial powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. He's also a talented Locksmith, but doesn't like to broadcast it.

Motivation: He is unsatisfied with his job; and balancing his hectic life and new cartwright responsibilities is difficult

Ideals: Artistic, Gifted. Flaws: Ugly. Bonds: Nature, Job. Occupation: Cartwright

Voice: High pitched, excited

Attributes [hide]

Boddynock Timbers, Male Gnome Adept 1
Small (3'4") Gnome, Neutral Evil (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)17 (+3) 11 (+0)8 (-1)
Skills Insight +2, Nature +5
Senses Passive Perception 10
Languages Common, Gnome, Undercommon, Aquan, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 80 gp. Freshwater pearl (13 gp).


Social Check DCs

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