Korfel Holimion, Male Elf [Permalink]
Personal [hide]
Description: The dark-skinned man stands 5'4" and wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His chestnut hair is singed and shortened. He is baby faced.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He does not believe in violence as a means to an end. He is a dedicated Shoemaker but believes his peers are too gung-ho.
History: He got into the Shoemaker business at a young age. His childhood dream was to be a Map Maker, but he was a colossal failure. He is searching for what he claims is his rightful reward.
Motivation: Regain custody of his son; and he wants to meet his childhood hero
Ideals: Philantrophist, Pacifist. Flaws: Ugly. Bonds: Job, Adventurer, Family. Occupation: Shoemaker
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'4") Elf, Chaotic Good (CR 3)
Armor Class 15
Hit Points 21 (3d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 20 (+5) | 10 (+0) | 12 (+1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +7 / 1d8+5, Grapple +5
Possessions: 6000 cp.
Seebo Lingenhall, Male Gnome [Permalink]
Personal [hide]
Description: An older man who wears a large hat to cast shadows over his face and wears ponchos to better hide his body, he is not a threatening figure. He sports a long black beard, and similarly colored long hair. This blue eyed southerner is not easily forgotten.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He has a habit of throwing himself into exceedingly dangerous situations.
History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Seebo took refuge in the ruined castle and found the beat up greataxe and armor he uses now. He has achieved small success as a Sailor.
Motivation: He is terrified, and will act out of fear; and further expansion of business
Ideals: Artistic. Flaws: Impulsive, Fearful. Bonds: Nature, Job. Occupation: Sailor
Voice: Sounds elderly
Attributes [hide]
Small (3'8") Gnome, Chaotic Neutral (CR 12)
Armor Class 13
Hit Points 73 (12d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 14 (+2) | 13 (+1) | 14 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Aquan, Goblin
Attacks Melee +3 / 3d10-1, Ranged +6 / 3d10+2, Grapple +2
Possessions: 400 pp.
Aelar Goltorah, Male Elf [Permalink]
Personal [hide]
Description: He wears a green small hat and green clothes. He has a moderate pudge and is not very fit. His hair, while still mostly brown, has prominent grey streaks. His skin is flawless and his gray eyes scan people very quickly.
Personality: He is calm most of the time but flees social interaction. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He was an adventurer many years ago and he formed a blood bond with his Elven companion (his 'brother'). He has dedicated himself to building a better village for his children.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Artistic. Flaws: Shy. Bonds: Attractive, Adventurer. Occupation: Roofer
Voice: Hissing voice
Attributes [hide]
Medium (5'4") Elf, Neutral Good (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 11 (+0) | 11 (+0) | 14 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Druidic, Draconic
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
Possessions: 3000 cp. Red-brown spinel (70 gp).
Tûmhom England, Male Half-Orc [Permalink]
Personal [hide]
Description: This man does not wear sleeves and tends to eschew shirts when he can avoid it, and sports empty pouches on his belt. He has no hair. He has green eyes.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is able to fit into much smaller and tighter spaces than normal.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. His first spouse was a Junk Dealer, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Doesn't want to be a Jeweler and was forced into it by his family; and marry his sister to traveling adventurers
Ideals: Gifted. Flaws: Ugly, Sensitive, Mundane. Bonds: Family. Occupation: Jeweler
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'0") Half-Orc, Neutral Evil (CR 5)
Armor Class 12
Hit Points 33 (5d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 14 (+2) | 13 (+1) | 14 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc, Sylvan, Goblin
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
Possessions: Cloth of gold vestments (30 gp). Ceremonial electrum dagger with a star ruby in the pommel (600 gp). Ceremonial electrum dagger with a star ruby in the pommel (600 gp). Ceremonial electrum dagger with a star ruby in the pommel (600 gp).
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Their contribution stands as a beacon of hope for all adventurers!

