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NPC Generator

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Advanced [show]


Shivering Thunder, Male Tabaxi [Permalink]

Personal [hide]

Description: This slender man stands about 6'3". He wears black painted combat armor at almost all times. His red fur is smooth and relatively long. His ears are large.

Personality: He speaks before he thinks and is too direct. He is a great chef.

History: Born to a poor family in the city he treasured whatever gifts he got. Brilliant and gifted he never wanted to apply himself. He was granted psionic powers by his dying brother.

Motivation: He is terrified, and will act out of fear; and he is greedy

Ideals: Gifted. Flaws: Ugly, Impulsive. Bonds: Poor. Occupation: Layabout

Voice: Scottish accent

Attributes [hide]

Shivering Thunder, Male Tabaxi Bard 8
Medium (6'3") Tabaxi, Chaotic Good (CR 8)
Armor Class 13
Hit Points 29 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 10 (+0)11 (+0) 12 (+1)18 (+4)
Skills History +3, Medicine +4
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: Just what you see.


Social Check DCs


Spear Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: He dresses like a well dressed Armorer does. He has a slight overbite and is overall scrawny. He has done his best to style his lavender fur to look like a famous performer. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Spear reached his early adolescence his Tabaxi mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: He desires power and/or immortality; and a need for knowledge about a nearby landmark

Flaws: Disease, Antagonistic. Bonds: Job, Military, Adventurer. Occupation: Armorer

Voice: Speaks with a cold

Attributes [hide]

Spear Timber, Male Tabaxi Commoner 1
Medium (6'1") Tabaxi, Lawful Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 11 (+0)12 (+1) 17 (+3)17 (+3)
Skills Medicine +5, Performance +5
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3

Possessions: 600 sp. Silver pearl (120 gp).


Social Check DCs


Aust Othronus, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears dull black sweaters, loose white pants, and alligator leather shoes. Beneath his sweater he keeps a concealed bow, just in case. He is bristling with hidden weapons, mostly bows and halberds. His chestnut hair is lengthy. He has hazel eyes.

Personality: He is a hateful person. He taunts others and blames them for his problems. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Aust was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Aust decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Being a Carpenter kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Logical. Flaws: Antagonistic, Disease. Bonds: Criminal record, Rich. Occupation: Carpenter

Voice: Spits words with contempt

Attributes [hide]

Aust Othronus, Male Half-Elf Monk 1
Medium (5'10") Half-Elf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 16 (+3)12 (+1) 14 (+2)15 (+2)
Skills Animal Handling +4, Perception +4
Senses Passive Perception 14
Languages Common, Elven, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 40 gp.


Social Check DCs


Orryn Leffery, Male Gnome [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He is portly but not overly obese. His hair is always cut to a buzz. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Gnome in existence. He is a great chef.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. Ostracized due to the psionic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. He ran away from his former home and has been making his living as a Navigator for the past few years.

Motivation: To find somewhere to settle down; and to be a tanner again

Ideals: Justice, Gifted, Artistic. Flaws: Mundane. Bonds: Job. Occupation: Navigator

Voice: Spanish accent

Attributes [hide]

Orryn Leffery, Male Gnome Ranger 3
Small (3'8") Gnome, Chaotic Good (CR 3)
Armor Class 11
Hit Points 33 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 18 (+4)14 (+2) 12 (+1)9 (-1)
Skills Insight +3, Performance +1
Senses Passive Perception 11
Languages Common, Gnome, Celestial, Infernal
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 300 gp.


Social Check DCs

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