Tricking Of Winter, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a fine chain shirt which he covers with white colored cloaks and clothing. He carries with him a set of falchions, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. His black fur, when down, is lengthy. He has blue eyes and a white hat with a brown feather.
Personality: He is a Bricklayer first and foremost. He believes firmly that knowledge should be universal. Tricking enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He was raised by priests from a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has worked as a Bricklayer like his mother before him.
Motivation: He'd like to take his coworkers down a peg; and his religion dominates his actions
Ideals: Fighting. Flaws: Hedonist. Bonds: Job, Religious, Mentor. Occupation: Bricklayer
Voice: Spits words with contempt
Attributes [hide]
Medium (5'4") Tabaxi, Chaotic Evil (CR 10)
Armor Class 12
Hit Points 68 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 12 (+1) | 15 (+2) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Gnoll, Halfling
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2
Possessions: 800 gp.
Fargrim Balderk, Male Dwarf [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He wears a shirt that is too small, which lets his gut show, with a ratty green coat over it. He wears a top hat to hide his balding. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: Fargrim is depressed about a lot of things. He tends to be a nihilist. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He was born in the south. His homeland was ravaged by war and he spent much of his life rebuilding it. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He's repulsed by the PC; and he feels kind of lost in life
Flaws: Ugly, Depressed, Antagonistic, PTSD. Bonds: Immigrant. Occupation: Navigator
Voice: Australian accent
Attributes [hide]
Medium (3'11") Dwarf, Neutral Evil (CR 12)
Armor Class 12
Hit Points 130 (12d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 18 (+4) | 16 (+3) | 11 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Dwarven, Giant, Undercommon, Auran
Attacks Melee +7 / 3d10+3, Ranged +6 / 3d10+2, Grapple +7
Possessions: 4000 gp. Citrine (30 gp). Violet garnet (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Dworic Morigak, Male Dwarf [Permalink]
Personal [hide]
Description: This fat northern man has a bulbous nose and wears a red deerstalker hat and red clothes. His skin is also unnaturally pale. His brown hair is kept up in a ponytail inside a deerstalker hat. His face is scarred and worn.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Sold as a small child to a brothel owner, Dworic was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He moved out east to avoid the crime he committed. He left for the north, certain he would find work there.
Motivation: To clean up the streets; and to protect his home
Flaws: Ugly, Fearful. Bonds: Criminal record, Mentor, Immigrant, Guardian. Occupation: Farmer
Voice: Soft and mumbly
Attributes [hide]
Medium (3'11") Dwarf, True Neutral (CR 1)
Armor Class 9
Hit Points 14 (1d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 14 (+2) | 14 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Elven, Halfling
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +4
Possessions: 100 gp.
Trynnicus Jerynomonis, Male Dragonborn [Permalink]
Personal [hide]
Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a red armored body suit, with a simple yellow line shooting up and back down. His copper crest is singed and shortened. He has gleaming, smiling red eyes.
Personality: While he acts the brute, he is far gentler than he would appear. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He was born in the north, but his parents moved at a very young age to the west. Trynnicus was born on a far northern mountains where he grew up under the tutelage of his father, an expert Navigator. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc
Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Immigrant. Occupation: Navigator
Voice: Low range voice
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 32 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 15 (+2) | 15 (+2) | 16 (+3) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Infernal, Orc, Druidic
Attacks Melee +7 / 2d6+4, Ranged +5 / 2d6+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 5 | 3 | 0 | 0 | 0 |
Possessions: 110 pp.
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