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NPC Generator

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Advanced [show]


Miles Wedgwood, Male Human [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. His auburn hair is styled in orderly dreadlocks. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: He is happy with his job as a Sage. He turns his eye from what people do, preferring to live and let live. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: A powerful brothel owner made him what he is. He was an apprentice working in his mother's forge. He has taken up work as a Sage and fed both sides of the war false information with the goal of increasing casualties.

Motivation: He is compelled to act according to his religious beliefs; and to be a sailor again

Flaws: Ugly, PTSD. Bonds: Poor, Job, Religious, Mentor. Occupation: Sage

Voice: Soft and melodious

Attributes [hide]

Miles Wedgwood, Male Human Paladin 1
Medium (6'3") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 8 (-1)14 (+2) 15 (+2)13 (+1)
Skills Performance +3, Stealth +4
Senses Passive Perception 12
Languages Common, Infernal, Terran
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 300 sp. White pearl (120 gp).


Social Check DCs


Rangrim Holderhek, Male Dwarf [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light white in addition to tight pants. He carries a battered bow and tarnished shield as well. With a patchy chestnut beard and wild chestnut hair. His half smiles and gray eyes are beguiling and draw you in.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born in the south, but his parents moved at a very young age to the north. A few years later when the north was not economically sound they moved to his current location. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Rangrim fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He wants revenge against dire rats; and his name or reputation has been wronged in the past by dire rats, and he desires to right it

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Enemies. Occupation: Barkeep

Voice: Speaks with lips pursed

Attributes [hide]

Rangrim Holderhek, Male Dwarf Warlock 2
Medium (4'4") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 20 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)9 (-1) 8 (-1)11 (+0)
Skills Animal Handling +1, Persuasion +2
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 sp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Three Buttons, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears long strands of aquamarine and short violet dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He keeps his yellow fur in a pixie cut. He wears round tiny glasses practically rammed into his face.

Personality: Abrasive and pushy, he has a hard time making friends. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born the only child of a wealthy merchant. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Recently he has begun working with bootleggers and crooks.

Motivation: To be a Dilettante again; and money/treasure

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Rich, Job, Criminal record. Occupation: Layabout

Voice: Pronounces O like U

Attributes [hide]

Three Buttons, Male Tabaxi Paladin 8
Medium (5'7") Tabaxi, Lawful Evil (CR 8)
Armor Class 12
Hit Points 42 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 9 (-1)17 (+3) 10 (+0)13 (+1)
Skills Acrobatics +5, Stealth +5
Senses Passive Perception 10
Languages Common, Undercommon, Sylvan, Elven
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 150 pp. Citrine (70 gp). Sardonyx (70 gp). Smoky quartz (70 gp). Black pearl (1600 gp).


Social Check DCs


Chem Blur, Male Tiefling [Permalink]

Personal [hide]

Description: Standing 6'8", this man is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has styled his dark red hair well, parting it to the left. His black eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with a spirit at a very young age, Chem has worked very hard to control his curse. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and to get a good night's sleep

Ideals: Joker. Flaws: Addict, Antagonistic, Disease, Insomniac. Occupation: Roofer

Voice: Squeaky

Attributes [hide]

Chem Blur, Male Tiefling Ranger 2
Medium (6'8") Tiefling, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 19 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)13 (+1) 13 (+1)15 (+2)
Skills Arcana +3, Intimidation +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 300 gp. 3 Holy water.


Social Check DCs

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