Thamuz Euphoria, Male Tiefling [Permalink]
Personal [hide]
Description: He typically wears a sleeveless long coat of deep tan leather and dull brown iron scale mail. He wears a colorful flower in his silver hair. His otherwise smooth face is marked with small tiny scars.
Personality: He can speak with the recently deceased. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: Thamuz was born with his father's beautiful face. He was taken from his home at a very young age. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature sword.
Motivation: He has a rivalry with the Church that dominates his actions; and a need for knowledge about a nearby landmark
Ideals: Gifted. Bonds: Attractive, Slave, Adventurer, Religious. Occupation: Barber
Voice: Booming voice
Attributes [hide]
Medium (6'10") Tiefling, Neutral Good (CR 4)
Armor Class 11
Hit Points 27 (4d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 13 (+1) | 15 (+2) | 12 (+1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +4
Possessions: 100 gp. Zircon (20 gp). White pearl (130 gp). Amethyst (130 gp). Blue quartz (8 gp).
Nykkan Hashphronyxadyn, Male Dragonborn [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears a blue vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his blue boots flare out at the collars. His green crest is greasy and uncared for. He is missing an eye and his face is severely sunburned. His one remaining eye shines red.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He works hard and plays hard.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Mayor arts, while his mother instructed him in etiquette, music and courtly manner. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. In the meantime he has taken over work as a Mayor and occasionally as a mercenary.
Motivation: Wants to open a new tavern; and he desires power and/or immortality
Flaws: Ugly, Hedonist. Bonds: Job, Rich, Adventurer. Occupation: Mayor
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'6") Dragonborn, Neutral Good (CR 5)
Armor Class 12
Hit Points 22 (5d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 15 (+2) | 12 (+1) | 12 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: Tiger eye turquoise (11 gp). Deep green spinel (90 gp). Amber (90 gp). Malachite (11 gp).
Spring Timber, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He carries a battered ceremonial dagger and tarnished shortbow as well. He has red fur. His fierce amber eyes like to dwell on things.
Personality: While he acts the brute, he is far gentler than he would appear. He receives visions of the future at random moments
History: Born to a pair of adventurers, Spring grew up listening to his mother's many stories. He has chosen to use the inheritance that was left to him frivolously. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He doesn't get along with people that don't share his tastes; and he's looking for his big break
Ideals: Fighting, Gifted, Impeccable. Bonds: Adventurer, Rich. Occupation: Beggar
Voice: Sleepy voice
Attributes [hide]
Medium (5'2") Tabaxi, Chaotic Good (CR 10)
Armor Class 12
Hit Points 61 (10d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 15 (+2) | 14 (+2) | 17 (+3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Ignan, Celestial, Sylvan
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 1 | 1 | 0 |
Possessions: 8000 sp. Solid gold idol (800 gp). 1 Minor magic item.
Vlorn Leagallow, Male Halfling [Permalink]
Personal [hide]
Description: This northern man wears a white vest and prefers black and violet shirts. His boots appear to have been at one point steel toed but are quite worn down. His clothes are grease stained in places. His white hair is cut jaggedly and amateurishly. His amber eyes dart around the room hyper actively observing anyone and anything.
Personality: He never swears and excessively uses polite adverbs when speaking. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Born in the north his family was never financially stable. A gypsy cursed him at a young age, leading to his ugly appearance. He tends to his Hunter job now, and dutifully fulfills any obligations he has.
Motivation: He'd like to take his coworkers down a peg; and expand his business
Ideals: Optimist. Flaws: Ugly. Bonds: Poor, Immigrant, Job. Occupation: Hunter
Voice: Middle-eastern accent
Attributes [hide]
Small (3'0") Halfling, Chaotic Neutral (CR 10)
Armor Class 12
Hit Points 52 (10d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 13 (+1) | 15 (+2) | 15 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Dwarven, Giant
Attacks Melee +7 / 3d6+3, Ranged +5 / 3d6+1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 4 | 4 | 4 | 3 | 3 | 2 |
Possessions: 1600 gp. Chrysoprase (80 gp). Rock crystal (80 gp). Rhodochrosite (8 gp). Chrysoprase (80 gp). Rock crystal (80 gp). Violet garnet (200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!

