Varis Thompson, Male Half-Elf [Permalink]
Personal [hide]
Description: This man wears a violet shirt, with a pastel mid length shorts with pastel tights and flats, usually wearing a coat over them, and sports empty pouches on his belt. He has done his best to style his auburn hair to look like a famous performer. His eyes are likewise amber. His teeth are yellowed and unaligned.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is able to make almost anything out of random pieces of junk.
History: Varis was born in the south. At a young age he loved to build and create. After coming to the age of reason, Varis took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Obtaining odd cultural Half-Elven artifacts is his passion; and he desires power and/or immortality
Ideals: Gifted, Persistence. Flaws: Ugly. Bonds: Adventurer, Immigrant. Occupation: Carter
Voice: Spits and sputters
Attributes [hide]
Medium (5'8") Half-Elf, Chaotic Good (CR 5)
Armor Class 11
Hit Points 12 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 11 (+0) | 12 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Terran
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 4 |
Possessions: 800 gp. Deep blue spinel (1000 gp).
Ar-Kaius Langdon, Male Half-Orc [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Half-Orc, and stands approximately 6'0". He is dressed in a clean violet cloak covering his clean studded leather, and his gloved hand is found clutching a kukri. His hair is long and brown with streaks of silver, and is pulled back with small violet clips. His beard is silver, braided, and well cared for. He has a tattooed face.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: Gifted from a young age, Ar-Kaius studied abroad. He struck it rich when he found rare goods in large quantities. He has gone from town to town working and never settling down anywhere, but has fallen for a local Map Maker. He hasn't told them the truth, but wants to settle down with them.
Motivation: Retire the richest man in the north; and he is greedy
Ideals: Gifted, Entrepeneur. Flaws: Depressed. Bonds: Rich, Has a crush. Occupation: Bookbinder
Voice: Can't modulate volume
Attributes [hide]
Medium (6'0") Half-Orc, Lawful Good (CR 15)
Armor Class 11
Hit Points 84 (15d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 16 (+3) | 11 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 4d8+0, Ranged +6 / 4d8+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 |
Possessions: 7000 gp. 1 Medium magic item.
Baern Strakeln, Male Dwarf [Permalink]
Personal [hide]
Description: 4'5" and muscular, this southern man wears a simple tan robe with green stripes complete with hood. He wears his black hair up in a very large beehive style do. He has gleaming, smiling violet eyes.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He believes the world needs to unite to get rid of drow once and for all.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Barrister father left him crippled. Since then, he has sought to make the best of life.
Motivation: Wants to work out more often.
Ideals: Athletic, Optimist. Flaws: Disease, Insomniac. Bonds: Enemies. Occupation: Apothecary
Voice: Soft and mumbly
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 11 (+0) | 10 (+0) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 2600 sp.
Manfred Clayton, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a worn and beaten armor. He keeps his long blonde hair kept up in a rat tail. His eyes are hazel.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He was born in the north, but his parents moved at a very young age to the west. Cursed with lycanthropy at a very young age, Manfred has worked very hard to control his curse. He has set out to sabotage the competition.
Motivation: To settle down with his crush; and he'd like to take his coworkers down a peg
Flaws: Forgetful, Disease. Bonds: Job, Immigrant, Has a crush. Occupation: Jeweler
Voice: Gruff and masculine
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 31 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 11 (+0) | 15 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Goblin, Gnome
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 40000 sp.
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Their contribution stands as a beacon of hope for all adventurers!
