Tordek Rubyeye, Male Dwarf [Permalink]
Personal [hide]
Description: This man wears professional attire. He is muscular with a powerful set of arms. He has dyed his greying silver hair a little too much giving a sharp silver color. His eyes are blue and he is always smoking a pipe.
Personality: Stoic and calm, he prefers to meditate than take action. He does suffer from mild PTSD, and the sight of orcs may trigger it at times.
History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His father was a mechanic, and taught him how to fix just about anything. Days after completing his studies, news broke out that his hometown was attacked by orcs. Tordek was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the orcs.
Motivation: Revenge; and someone believes him a fraud
Ideals: Disciplined, Gifted, Persistence. Bonds: Attractive, Enemies. Occupation: Architect
Voice: Dutch accent
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 13 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 14 (+2) | 12 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Dwarven, Terran
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 290 gp. Silver-plated steel longsword with jet jewel in hilt (300 gp). Cloth of gold vestments (130 gp). 1 Masterwork Common Melee.
Fivin Netyoive, Male Elf [Permalink]
Personal [hide]
Description: This northern man is abnormally tall. He is renowned for his bright green suits and hats. His whole body is exceptionally muscular. His chestnut hair is styled in orderly dreadlocks. He wears round tiny glasses practically rammed into his face.
Personality: He is overprotective of those who hire his services. He is lazy, self-centered, vain, and jealous.
History: He was born to a pair of big game hunters, but was frequently ill as a child. A few years later when the west was not economically sound they moved to his current location. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He'd like to take his coworkers down a peg; and to be a performer again
Flaws: Selfish, Disease, Antagonistic. Bonds: Immigrant, Guardian, Job. Occupation: Cook
Voice: Soothing and warm
Attributes [hide]
Medium (4'10") Elf, Lawful Evil (CR 3)
Armor Class 11
Hit Points 20 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 13 (+1) | 12 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 |
Possessions: 100 gp.
Naill Netyoive, Male Elf [Permalink]
Personal [hide]
Description: He wears a pastel tunic with white highlights, and long brown pants that bunch up around his shoes. He has a moderate pudge and is not very fit. His hair is long and blonde with streaks of white, and is pulled back with small pastel clips. His beard is white, braided, and well cared for. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.
Personality: He is mildly Elf supremacist, though he does not identify as such. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Naill was born with his father's beautiful face. After coming to the age of reason, Naill took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: To clean up the streets; and find a way to reverse the transformation of his sister
Ideals: Gifted. Flaws: Racist, Impulsive. Bonds: Attractive, Family, Guardian. Occupation: Dilettante
Voice: Dark and ominous
Attributes [hide]
Medium (4'11") Elf, Neutral Good (CR 3)
Armor Class 13
Hit Points 13 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 11 (+0) | 11 (+0) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp.
Olunt Brawnanvil, Male Dwarf [Permalink]
Personal [hide]
Description: He tends to wear a black poncho over his likewise colored trousers and shirt. With bright red hair and a scraggly beard. His violet eyes are passionate and lively.
Personality: Overbrimming with self-confidence, Olunt isn't afraid of most anything. He has a strong dislike to people who do not believe in Dwarven unity. A true patriot, Olunt would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He feels kind of lost in life; and to find somewhere to settle down
Ideals: Impeccable, Gifted. Flaws: Mundane, Depressed. Bonds: Military. Occupation: Tailor
Voice: Sleepy voice
Attributes [hide]
Medium (4'5") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 16 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 14 (+2) | 17 (+3) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Ignan, Gnome, Giant
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp.
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