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NPC Generator

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Advanced [show]


Sethrekar Lhamboldennish, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He has a large white mantle and cape that has been intricately interwoven into his black robe. He sports a flattop crest cut. His thin eyebrows rest above his beady gold eyes.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents enrolled him in a Commoner school at a young age so that he could practice his divine talents. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He has passion for adventuring and risk; and a need for knowledge about a nearby landmark

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Poor, Adventurer. Occupation: Hunter

Voice: Speaks fast with a slight lisp

Attributes [hide]

Sethrekar Lhamboldennish, Male Dragonborn Commoner 10
Medium (6'8") Dragonborn, Lawful Good (CR 10)
Armor Class 12
Hit Points 30 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 11 (+0)17 (+3) 14 (+2)12 (+1)
Skills Nature +7, Stealth +6
Senses Passive Perception 12
Languages Common, Goblin, Terran, Draconic
Attacks Melee +7 / 3d6+3, Ranged +6 / 3d6+2, Grapple +3

Possessions: 2100 gp. Clear bright green emerald (3000 gp). Azurite (4 gp).


Social Check DCs


Calcitro Tallfellow, Male Halfling [Permalink]

Personal [hide]

Description: He has a missing left leg. He wears a brown armored body suit, with a simple green line shooting up and back down. His hair is white and very short. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Calcitro wants to be seen as a stoic, levelheaded, noble Rogue, so he tries to act the part. He does a good job, for the most part... He misses his home and complains about the freezing weather, even in summer.

History: His parents moved while he was still in utero so he is the first generation to be born here. He took every job he could get his hands on, but the opportunities for Halflings in the south were limited. He got away from his former life and has fallen to alcoholism.

Motivation: An old rival family wants him found; and he'd like to take his coworkers down a peg

Ideals: Disciplined. Flaws: Addict. Bonds: Immigrant. Occupation: Barkeep

Voice: pre-pubescent

Attributes [hide]

Calcitro Tallfellow, Male Halfling Rogue 6
Small (3'3") Halfling, Lawful Good (CR 6)
Armor Class 12
Hit Points 22 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)10 (+0) 18 (+4)11 (+0)
Skills Arcana +3, Athletics +4
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +4

Possessions: 400 gp. Moonstone (40 gp). Tiger eye turquoise (15 gp).


Social Check DCs


Wrenn Nopenstallen, Male Gnome [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a custom-built plate barding that's adorned with white lining and desert motifs. His black hair is heavily combed to the right. He is very pretty but has cold, dead eyes.

Personality: He is very quiet and rarely speaks above a whisper. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was granted martial powers by his dying sister.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Gifted. Flaws: Shy. Bonds: Poor, Attractive, Religious. Occupation: Bounty Hunter

Voice: Eastern European accent

Attributes [hide]

Wrenn Nopenstallen, Male Gnome Sorcerer 3
Small (3'4") Gnome, True Neutral (CR 3)
Armor Class 11
Hit Points 20 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 18 (+4)14 (+2) 15 (+2)9 (-1)
Skills Persuasion +1, Stealth +2
Senses Passive Perception 12
Languages Common, Gnome, Giant, Orc
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 200 gp. Alexandrite (600 gp). Freshwater pearl (13 gp).


Social Check DCs


Gale Thunder, Male Tabaxi [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His lavender fur is long and unkept. His thin eyebrows rest above his beady copper eyes.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is skeptical of what others tell him and is slow to trust.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Ideals: Persistence. Flaws: Ugly, Shy, Disease. Bonds: Religious. Occupation: Weaver

Voice: Indian accent

Attributes [hide]

Gale Thunder, Male Tabaxi Druid 7
Medium (6'4") Tabaxi, Chaotic Evil (CR 7)
Armor Class 14
Hit Points 50 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)19 (+4) 12 (+1)16 (+3) 8 (-1)10 (+0)
Skills Animal Handling +2, History +6
Senses Passive Perception 9
Languages Common, Terran, Ignan, Gnome
Attacks Melee +2 / 2d8-1, Ranged +7 / 2d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 300 gp. Jade (150 gp).


Social Check DCs

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