Seven Moon, Male Tabaxi [Permalink]
Personal [hide]
Description: This malnourished man is dressed in a clean black cloak covering his clean studded leather. He has wavy brown fur. His face is covered beneath a completely black helmet.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He was born a particularly ugly child, much to the horror of his parents. After coming to the age of reason, Seven took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He's also a talented Fortune-teller, but doesn't like to broadcast it.
Motivation: Further expansion of business; and to be a fortune-teller again
Ideals: Disciplined, Gifted. Flaws: Ugly. Bonds: Poor, Job. Occupation: Carpenter
Voice: American accent
Attributes [hide]
Medium (5'10") Tabaxi, Lawful Evil (CR 7)
Armor Class 12
Hit Points 57 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 16 (+3) | 11 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +7 / 2d8+4, Ranged +5 / 2d8+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 1 |
Possessions: 200 gp.
Sindri Daergel, Male Gnome [Permalink]
Personal [hide]
Description: This man is well dressed, but even with his fine clothing he looks run-down. He is muscular with a powerful set of arms. He wears a wide-brimmed hat to hide his balding. His eyes are amber and catlike.
Personality: He exudes charisma. He is a tour de force of persuasion. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: He was born the only child of a wealthy merchant. His parents enrolled him in a Bard school at a young age so that he could practice his psionic talents. He now travels the world, in search of power and loot.
Motivation: He desires power and/or immortality; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Entrepeneur, Gifted. Bonds: Attractive, Adventurer, Criminal record. Occupation: Armorer
Voice: Can't modulate volume
Attributes [hide]
Small (3'8") Gnome, Lawful Evil (CR 3)
Armor Class 14
Hit Points 30 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 20 (+5) | 10 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: Just what you see.
Barfa Clinton, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His hair, while still mostly auburn, has prominent grey streaks. He has gleaming, smiling brown eyes.
Personality: He snorts whenever he laughs or is feeling confident. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He is the product a well kept family trust fund and as such has never really known need. Because his mother participated in the massacre of their homeland, drow burned their ranch to the ground and forced them out. He was preparing to flee to the north, but the outbreak of war prevented him and his father from journeying north to reunite his family. He now mingles about in high society.
Motivation: Further expansion of business; and he is unsatisfied with his job
Flaws: Shy. Bonds: Rich, Immigrant, Enemies, Job. Occupation: Dilettante
Voice: Posh accent
Attributes [hide]
Medium (5'1") Half-Orc, Lawful Neutral (CR 7)
Armor Class 13
Hit Points 56 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 16 (+3) | 14 (+2) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Orc, Elven, Goblin
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
Possessions: 200 gp. Aquamarine (1400 gp). Black pearl (1400 gp). Lapis lazuli (4 gp).
Dain Deepdelver, Male Dwarf [Permalink]
Personal [hide]
Description: He is a mite stocky and is dressed in earthy colors with a blue and green handkerchief worn on his left side. He wears a wide-brimmed hat to hide his balding. He has blue eyes.
Personality: Aggressive, abrasive, and angry, Dain embodies much of what other species detest in the Dwarves. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He was born to a criminal king-pin and mafia family At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: An old rival family wants him found; and regain custody of his daughter
Ideals: Extrovert, Entrepeneur. Flaws: Antagonistic. Bonds: Criminal record, Family. Occupation: Ruler
Voice: French accent
Attributes [hide]
Medium (4'4") Dwarf, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 18 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 15 (+2) | 12 (+1) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven, Gnoll
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
Possessions: 240 gp. 1 Everburning torch.
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