Roge Honeypot, Male Halfling [Permalink]
Personal [hide]
Description: This man wears a simple green robe with brown stripes complete with hood. He has a penchant for wearing a ring with an oversized aquamarine on his left hand. He has done his best to style his silver hair to look like a famous performer. His eyes are likewise amber. His teeth are white and perfect.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He was born in the north. He took every job he could get his hands on, but the opportunities for Halflings in the north were limited. He has set out to sabotage the competition.
Motivation: He'd like to take his coworkers down a peg.
Flaws: Impulsive. Bonds: Rich, Attractive, Job, Immigrant. Occupation: Architect
Voice: Aggressive tone
Attributes [hide]
Small (3'1") Halfling, True Neutral (CR 6)
Armor Class 15
Hit Points 32 (6d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 6 (-2) | 19 (+4) | 14 (+2) | 13 (+1) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Halfling, Ignan
Attacks Melee +1 / 2d6-2, Ranged +7 / 2d6+4, Grapple +4
Possessions: 60000 cp. Hematite (15 gp). Banded agate (15 gp). Tiger eye turquoise (15 gp).
Lucan Liadon, Male Elf [Permalink]
Personal [hide]
Description: An older man who wears an entirely pastel suit with brown socks and a vest with buckled shoes, he is not a threatening figure. He has styled his silver hair well, parting it to the left. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: His parents moved while he was still in utero so he is the first generation to be born here. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.
Motivation: Doesn't want to be a Bather and was forced into it by his family.
Flaws: Shy. Bonds: Attractive, Family, Immigrant, Rich. Occupation: Bather
Voice: Old Prospector
Attributes [hide]
Medium (4'10") Elf, Neutral Evil (CR 3)
Armor Class 15
Hit Points 7 (3d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 20 (+5) | 9 (-1) | 15 (+2) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Elven, Sylvan, Infernal
Attacks Melee +3 / 1d8+1, Ranged +7 / 1d8+5, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Pijjirik Yarjerit, Male Dragonborn [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears a violet armored body suit, with a simple blue line shooting up and back down. His blue crest is lengthy. His ears are large.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. A true patriot, Pijjirik would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. He moved from fad to fad and when he turned 15 he discovered dancing. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He wants nothing more than to rejoin the army; and wants to open a new tavern
Ideals: Disciplined, Artistic. Flaws: Ugly. Bonds: Military. Occupation: Fletcher
Voice: Rolls R's
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Good (CR 10)
Armor Class 9
Hit Points 33 (10d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 9 (-1) | 10 (+0) | 13 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +7 / 3d6+3, Ranged +3 / 3d6-1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 3 | 3 | 3 | 2 |
Possessions: 2400 gp. Zircon (50 gp). Blue quartz (14 gp). Jet (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Odorr Royal, Male Half-Orc [Permalink]
Personal [hide]
Description: This malnourished man is generally shirtless and showing off his tattooed chest. He sports a long auburn beard, and similarly colored long hair. His eyes are blue and beady.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Odorr took refuge in the old dungeon and found the beat up mace and armor he uses now. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Odorr was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.
Motivation: Wants to open a new tavern; and expand his business
Flaws: Ugly, Shy. Bonds: Poor, Job, Nature, Enemies. Occupation: Armorer
Voice: Loud with bravado
Attributes [hide]
Medium (5'8") Half-Orc, Neutral Good (CR 1)
Armor Class 14
Hit Points 11 (1d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 18 (+4) | 8 (-1) | 12 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Orc, Terran
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
Possessions: 4000 cp. 1 Masterwork Uncommon Weapon.
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