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NPC Generator

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Advanced [show]


Percival Abram, Male Human [Permalink]

Personal [hide]

Description: This man wears green robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a falchion, but if one is not available he will default to his lance, and sports empty pouches on his belt. His auburn hair has been sun bleached extensively. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Percival was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His first spouse was a Soapmaker, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Doesn't want to be a Glassblower and was forced into it by his family.

Ideals: Joker. Flaws: Ugly. Bonds: Poor, Family. Occupation: Glassblower

Voice: Old Prospector

Attributes [hide]

Percival Abram, Male Human Expert 1
Medium (6'2") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)12 (+1) 10 (+0)11 (+0)
Skills Deception +2, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 700 sp. Violet garnet (300 gp).


Social Check DCs


Olunt Bofdann, Male Dwarf [Permalink]

Personal [hide]

Description: He is renowned for his bright red suits and hats. He is bristling with hidden weapons, mostly shortbows and clubs. His hair, while still mostly golden, has prominent grey streaks. His eyes are likewise hazel. His teeth are white and perfect.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: Olunt hails from a village terrorized by drow. He made a point of taking high paying jobs and getting most of it up front. Recently he has begun working with bootleggers and crooks.

Motivation: He is not mentally stable, and does not behave rationally; and he wants revenge against drow

Flaws: Shy, Insane. Bonds: Criminal record, Attractive, Enemies, Adventurer. Occupation: Armorer

Voice: Pirate accent

Attributes [hide]

Olunt Bofdann, Male Dwarf Adept 2
Medium (4'2") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 12 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 11 (+0)13 (+1) 11 (+0)14 (+2)
Skills Investigation +3, Medicine +2
Senses Passive Perception 10
Languages Common, Dwarven, Undercommon
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 360 gp. Red spinel (50 gp). Amethyst (50 gp).


Social Check DCs


Bhevek Stoutbridge, Male Halfling [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with pastel colored cloaks and clothing. He has a moderate pudge and is not very fit. His hair is black and curly. He has a tattooed face.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: When he was but 3 years old his parents immigrated from the east. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He left for the east, certain he would find work there.

Motivation: Wants to raise his children well; and a rival would like him out of the picture

Flaws: Impulsive, Antagonistic. Bonds: Criminal record, Immigrant, Family. Occupation: Brewer

Voice: Cold and demanding tone

Attributes [hide]

Bhevek Stoutbridge, Male Halfling Monk 6
Small (2'10") Halfling, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 34 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)14 (+2) 10 (+0)14 (+2)
Skills Persuasion +5, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Halfling, Gnome, Terran
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2

Possessions: 7000 sp. Star rose quartz (70 gp).


Social Check DCs


Ûshgol Staurheim, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a red vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his red boots flare out at the collars. He has relatively light skin and is very physically imposing due to his abundance of muscles. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are likewise brown. His teeth are white and perfect.

Personality: He can speak with the recently deceased. He is a ruthless business man, a trait he acquired from his mother.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Aside from being a slave or a gladiator, there isn't much legitimate work for Half-Orcs in Ûshgol's homeland. Ûshgol decided to take the middle way and become a bodyguard. He was granted martial powers by his dying sister.

Motivation: Retire the richest man in the south; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Gifted, Entrepeneur, Fighting. Bonds: Attractive, Immigrant. Occupation: Sage

Voice: Tuts and clicks tongue

Attributes [hide]

Ûshgol Staurheim, Male Half-Orc Aristocrat 6
Medium (6'8") Half-Orc, Lawful Neutral (CR 6)
Armor Class 11
Hit Points 40 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)10 (+0) 14 (+2)11 (+0)
Skills Animal Handling +5, Arcana +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2

Possessions: 700 gp. Sard (40 gp). Chalcedony (40 gp). 1 Minor magic item.


Social Check DCs

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