Percival Kemmerer, Male Half-Elf [Permalink]
Personal [hide]
Description: 5'2" and muscular, this western man dresses in black turtlenecks beneath a green coat with tan slacks. His white hair is singed and shortened. His eyes are gray.
Personality: He speaks before he thinks and is too direct. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He served in the navy to pay for his family's outstanding loans. He found a children's book about a Half-Elf Warrior who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He wants nothing more than to rejoin the army; and meet up once more with his childhood friend
Ideals: Athletic. Flaws: Ugly, Impulsive. Bonds: Adventurer, Military. Occupation: Spice Merchant
Voice: Smoker's lung
Attributes [hide]
Medium (5'2") Half-Elf, Lawful Good (CR 5)
Armor Class 10
Hit Points 29 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 13 (+1) | 9 (-1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +3
Possessions: Obsidian (4 gp).
Carrie Drover, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a husky man, who wears a fine chain shirt which he covers with blue colored cloaks and clothing. His hair is short and silver. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Carrie is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: Sold as a small child to a brothel owner, Carrie was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When Carrie reached his early adolescence his Half-Elf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and he feels that his past leaves him morally obligated to help
Ideals: Extrovert. Flaws: Insane. Bonds: Criminal record, Mentor, Military. Occupation: Painter
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'5") Half-Elf, True Neutral (CR 14)
Armor Class 10
Hit Points 68 (14d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 14 (+2) | 10 (+0) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +6 / 4d6+1, Ranged +5 / 4d6+0, Grapple +1
Possessions: 5000 gp. A life-sized copper and silver statuette of a cockatrice. (30 gp). Sapphire pendant on gold chain (1200 gp). A large tome filled with over one hundred recipes written by a former royal chef. (180 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). A necklace of small pink pearls (5000 gp). Jeweled anklet (1000 gp). A necklace of small pink pearls (5000 gp). Silver chalice with lapis lazuli gems (180 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Ghesh Ebynichtomonis, Male Dragonborn [Permalink]
Personal [hide]
Description: He is well dressed, but even with his fine clothing he looks run-down, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'3" when asserting himself. His silver crest is heavily combed to the left. His gold eyes peer out from beneath his Stetson red hat.
Personality: He exudes charisma. He is a tour de force of persuasion. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Miller work with an outfit from a few towns over. Miller work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Expand his business.
Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Nature, Job. Occupation: Miller
Voice: Strong lisp
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Evil (CR 6)
Armor Class 10
Hit Points 19 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 11 (+0) | 11 (+0) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 |
Possessions: 5000 sp. 4 Antitoxin. 1 Holy water. 4 Antitoxin. 1 Holy water.
Halander TellPenny, Male Halfling [Permalink]
Personal [hide]
Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a faded coat and loose pants complete with Stetson hat. He has no hair. His brown eyes have a joyful gleam in them most of the time.
Personality: He loves telling others what to do and how they should feel about things. He is a great chef.
History: He was always a brilliant, if unscrupulous mind. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To share knowledge with the world; and he is not mentally stable, and does not behave rationally
Ideals: Opinionated, Gifted, Logical. Flaws: Ugly, Insane. Occupation: Map Maker
Voice: Ums and uhs a lot
Attributes [hide]
Small (3'2") Halfling, Lawful Neutral (CR 6)
Armor Class 11
Hit Points 44 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 14 (+2) | 16 (+3) | 16 (+3) | 12 (+1) |
Senses Passive Perception 16
Languages Common, Halfling, Elven, Gnome, Gnoll
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 5 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 500 gp. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!