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NPC Generator

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Advanced [show]


Duergath Thrahak, Male Dwarf [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a grey deerstalker hat and grey clothes. His white hair is smooth and relatively long. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He acts crazy and hedonistic. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He is the product a well kept family trust fund and as such has never really known need. His mother had invested heavily in several trade routes and wanted him to inherit them. Due to his spouse's obsession with being a Banker they were divorced and he won custody of their daughter. He worked as a Unemployed, and he later adopted a second daughter.

Motivation: A need for knowledge about a nearby landmark; and he has passion for adventuring and risk

Ideals: Joker. Flaws: Hedonist. Bonds: Rich, Family, Adventurer. Occupation: Unemployed

Voice: Speaks with back of mouth

Attributes [hide]

Duergath Thrahak, Male Dwarf Aristocrat 2
Medium (4'3") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 15 (+2)12 (+1) 13 (+1)8 (-1)
Skills Deception +1
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: 1000 sp. 4 Smokesticks.


Social Check DCs


Nadarr Orexijandilin, Male Dragonborn [Permalink]

Personal [hide]

Description: He stands about 6'8" and typically wears black cloth garments or leather armor. His right leg appears badly burned and disfigured. His scarlet crest is slicked back into a classic pompadour. He wears a mask on his face.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A gifted student he started as a Mortician, but he got bored and became a Herbalist. He was always very intelligent and has formed a secret society of philosophers.

Motivation: Further expansion of business; and to be a mortician again

Ideals: Justice. Flaws: Disease, Secretive. Bonds: Job. Occupation: Herbalist

Voice: Stutters

Attributes [hide]

Nadarr Orexijandilin, Male Dragonborn Warlock 3
Medium (6'8") Dragonborn, Lawful Good (CR 3)
Armor Class 11
Hit Points 28 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)12 (+1) 12 (+1)11 (+0)
Skills Arcana +3, History +3
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11222

Possessions: 200 gp.


Social Check DCs


Percival Holton, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy brown stubble. He wears dark leathers with embroidery. He has a hunchback. His brown hair is greasy and uncared for. His violet eyes dart from person to person to random spaces in the air.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He works hard and plays hard.

History: Born to a poor family in the city he treasured whatever gifts he got. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. Due to his spouse's obsession with being a Glassblower they were divorced and he won custody of their daughter. He worked as a Carpenter, and he later adopted a second daughter.

Motivation: To unite with his brother; and his spouse's relatives view him with great suspicion

Flaws: Ugly, Depressed, Hedonist. Bonds: Poor, Family. Occupation: Carpenter

Voice: Booming voice

Attributes [hide]

Percival Holton, Male Human Cleric 1
Medium (6'5") Human, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 12 (+1)13 (+1) 13 (+1)10 (+0)
Skills Arcana +3, Survival +3
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 600 sp.


Social Check DCs


Shane Aloro, Male Half-Elf [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears clothing that is held on in multiple layers but all of it is in poor condition. He has a golden handlebar mustache and slicked back golden hair. He is baby faced.

Personality: He is very quiet and rarely speaks above a whisper. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Shane lived on a farm with his father, near the main road leading to a nearby town. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: Doesn't want to be a Sage and was forced into it by his family; and his relatives are trying to arrange a marriage

Flaws: Ugly, Shy. Bonds: Poor, Enemies, Family. Occupation: Sage

Voice: Soft and mumbly

Attributes [hide]

Shane Aloro, Male Half-Elf Ranger 5
Medium (5'11") Half-Elf, Lawful Evil (CR 5)
Armor Class 9
Hit Points 35 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 15 (+2)17 (+3) 9 (-1)16 (+3)
Skills History +6, Performance +6
Senses Passive Perception 9
Languages Common, Elven, Halfling, Ignan, Draconic
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 6000 sp. Star ruby (1300 gp).


Social Check DCs

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